Showing posts with label Genre: Magic. Show all posts
Showing posts with label Genre: Magic. Show all posts

Monday, 14 May 2012

Books: Hilda and the Midnight Giant

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Hilda and the Midnight Giant
By Luke Pearson
2011





Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


I don't envy books which aim for the whole "childlike innocence and wonderment" thing. One false move and it's either much too smug and knowing for it's own good or it's something that would be better off being left just for the kids. And it's not that I have anything against stuff that goes for the "all ages" tag: there's stuff on this very blog (Mezolith, Goliath and The Arrival to name but three) that manages to straddle the divide with expert grace and skill and I'm pretty that  I've already proudly proclaimed my love for all things Pixar (who know how to make children films that only adults can properly appreciate more than anyone else out there ever) and that's not to mention Studio Ghibli (who are like the Pixar of Japan - only (I don't know) more hallucinogenic?) and there's stuff that we have shelved in the children's library that nonetheless would punch a hole in your heart if you ever read it (thinking namely of a book called The Heart and The Bottle by Oliver Jeffers that is pretty much - more devasting than every other book I've ever read) ...

And yeah - the reason that all of the above is amazing and is worth spending your time over - is that altho they might appear uncomplicated and pure - underneath they're full of insights about - yeah I'm gonna say it - what it means to be human and the storytelling goes in strange off kilter directions that only make sense once you get to the end (to take an example off the top of my mind: most Studio Ghibli films like to keep you off balance about who the good guys and the bad guys are). 

But - this - Hilda and the Midnight Giant - I don't know. It didn't really feel like something that was written for adults. I mean - at the start - it sort of seems like it's going to drop some really deep metaphor about - I dunno - something or the other but then turns out to have nothing to say about anything. Yes the pictures are nice - yeah the story ambles along in a pleasant happy sorta way - but when you come down to it - this is a children's book for children and there's not much to be found within it's pages for anyone over the age of 12. Yeah - that sounds harsh. But I defy anyone to try and prove things otherwises. I mean - yeah - it cops a few of moves from better sources (like Studio Ghibli it turns out that the bad guys aren't so bad after all; but the reasons given aren't exactly complex) - but doesn't really do another new with them. The Comics Journal (who seem to really love it  - check the link below) talk about the themes of "bureaucracy and procedure run amok to the point of a total diffusion of responsibility" - but it's pretty weak sauce - and it's not exactly Kafka - hell: it's not even The Incredibles [1]

All in all then: a bit of a waste of time.

Altho - saying that - there is one page with the giant bending down that was pretty awesome in terms of the scale of thing so maybe you can just read it for that.

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[1] Ok - so - as an example of how to make something for kids that's also got loads for adults to get their teeth into - The Incredibles is pretty damn - well - incredible: there's that awesome line of "Everyone's special, Dash... " "Which is another way of saying no one is." which has been seized upon as some sort of Ayn Rand propaganda - but which hits me really hard just due to the fact that it's true. Then there's the fact that it's got some of the best family interactions I've ever seen (arguing at the dinner table, arguing and hoping the kids can't hear, arguing over what exit to take - yep family's = mostly arguing about stuff) and not forgetting the fact that it's also got some of the best f*@% yeah moments ever ever namely: Dash's laugh when he realises he can run on water - and (laughing is good what can I say?) - Mr Incredibles laugh when that robot accidently clicks his back into place (can honestly say that might be one of my favourite movie moments of all time).  (Note: I could do this with any Pixar film (except a Bug's Life)).

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Links: Comics Journal Review, Forbidden Planet Blog Review, BoingBoing Review

Further reading: Everything We Miss, Mezolith, Goliath, The ArrivalMake Me A Woman.

All comments welcome.

Saturday, 20 August 2011

Books: Hellblazer: City of Demons

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Hellblazer: City of Demons
Written by Si Spencer
Art by Sean Murphy

2011




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Damn this book has got some nice art. All the figures and poses and expressions are captured really nicely (although I didn't know that John Constantine had such a pointly little nose): but all the background details and environments are lovingly drawn too (I liked the moped going past the bank). If I was younger - this is the kind of book that I would spend all my time copying out pictures from - luxuriating in all the cool perspective shots and darkly picturesque (if that's the right word) panoramic views of London (and London buses!). The story? All John Constantine wants is a quiet pint with no distractions - unfortunately when you've spent too much time dambling in the dark arts and you've got demon blood running through your veins - distractions have a way of finding you. Very dark, loads of gore and lots of typical Constantine humour: "Jesus, when did I become such a grumpy old man? Fuck it, I was a grumpy young man." Includes a bonus story by Dave Gibbons: "Another Bloody Christmas."

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Links: Comic Book Resources Review of #1, Comic Book Resources Interview with Sean Murphy.

Further reading: Hellblazer: Pandemonium, Joe The Barbarian, Hector Umbra, Chew, Sin City.

All comments welcome.

Tuesday, 19 July 2011

Books: Phonogram

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Phonogram
Volume 1: Rue Britannia
Written by Kieron Gillen
Art by Jamie McKelvie

2007



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Phonogram
Volume 2: The Singles Club
Written by Kieron Gillen
Art by Jamie McKelvie

2009



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Raised on a diet of broken biscuits: Combining the world of Britpop with the world of Magic or ("phonomancy" as they call it here) Phonogram recreates the feel of a late-night in Camden listening to jangly guitar music, whilst supping on a pint and trying to decide once and for all who was better - Blur or Oasis? Split across two volumes that each can be read in any order - volume 1 (in sulky black and white) dealing with the adventures of David Kohl - trying his best to find out what happened to the Mod-Goddess of Britpop whilst at the same time doing his best deal with his murky past and retain his cool, while volume 2 (in playful colour) views a night called "Never On A Sunday" from multiple angles: from a dancing queen to a fanzine writer. For me it's all a little bit too indie and anoraky and slightly on the wrong side of twee (it makes perfect sense that Eddie Argos is a fan) - but if you've been looking for a comic that captures those first few seconds of your favourite song, along with a few good jokes about Echobelly and "4 Real" written on it's arm (albeit in biro): then this one's for you.

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Links: Comics Alliance Interview with Kieron Gillen, The Hooded Utilitarian Article: Phonogram: Journey to the Past.

Further reading: Suburban Glamor, Lost at Sea, Chew, Xombi

All comments welcome.

Monday, 11 July 2011

Books: The Sandman: Death: The Time of Your Life

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The Sandman: Death: The Time of Your Life
Written by Neil Gaiman
Art by Chris Bachalo and Mark Buckingham

1996




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

The prettiest, friendliest version of Death you could ever hope to meet returns in her second solo book. Starring Foxglove - a musician dealing with lots of issues - first introduced in The Sandman: A Game of You (and who also enjoyed a brief cameo in the High Cost of Living) this is a comic that nimbly touches on all sorts of big time issues like: love, fame, sex, responsibility and - of course - life and death. With consistently bold and clear-cut art full of lovely curvy lines and knows just when to pull back and zoom in ("there's nobody special") this is a rewarding and tender read that page by page will convince you just why Neil Gaiman is one of the world's favourite storytellers. Nobody is creepy on the inside.

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Further reading: The Sandman, The Sandman: Death: The High Cost of Living, Lost at Sea, The Unwritten.

Profiles: Neil Gaiman.

All comments welcome.

Saturday, 9 July 2011

Books: Hellblazer: Pandemonium

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Hellblazer: Pandemonium
Written by Jamie Delano
Art by Jock

2011




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Or as I like to think of: "John Constantine Goes To Iraq." Written to celebrate the 25 years since his first appearance in the pages of Swamp Thing and bringing back the writer who penned his first solo mis-adventures - Pandemonium is a grown-up, war-damaged, bitter-tasting book that takes everyone's favourite piss-taker magician to the few places left that he hasn't been before... With scrumptious brutalism artwork by 2000AD favourite Jock (who's probably best known now for his work on mediocre-written The Losers) this is a comic draped over in a cynical smoggy haze and burning hatred for everyone complicit in the industry of human misery. Although Delano is best described as a writer who never met a thesaurus he didn't like (and yes: his prose can be just a little purple in parts: "Just a dense compaction of eternal dread swelling up from below, an anxious recognition in my blood. An instinctive forensic hunger." etc) his plotting is taut like barbed wire wrapped around your neck: which makes a welcome change to the sloppy versions of Constantine served up recently... Anyone looking for something a little more serious - I'd happily recommend you giving this a read.

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Further reading: Swamp Thing, Hellblazer: The Fear Machine, Hellblazer: City of Demons.

All comments welcome.

Wednesday, 25 May 2011

Books: The Sandman: Death: The High Cost of Living

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The Sandman: Death: The High Cost of Living
Written by Neil Gaiman
Art by Chris Bachalo and Mark Buckingham

1993




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Deities from beyond time and space meet up with everyday messed people and go out to get hot dogs: in this joyous comic that expertly mingles the mythic and ordinary - (the field that Neil Gaiman has pretty much made his own). Starring sullen New York teen Sexton Furnival (whose zany name I'm guessing was inspired by growing up with the surname "Gaiman") who decided that everything is rubbish and life isn't worth living - until a random encounter brings him into orbit with a strange woman who says she's the personification of Death and - thus - he spends a day and a night learning to lighten up. With a lightness of touch that's positively gleeful ("is this guy bothering you?"), a strong sense of good comics (the use of the cigarette to mark the passing of time is pretty nifty) and great characters (Death being the best): it's just like hanging out with a really great friend and feels over much too soon. This is the point where I should mention that it's a spin-off from epic Sandman series (especially A Game of You) - but you don't need to have read that to appreciate this (and in some sense - this would be a good, nice, easy place to start). With an introduction by Tori Amos (which probably says more than I can say) and an bonus hard-to-find public service announcement AIDS-awareness 8-page comic Death Talks about Life strip (art by Dave McKean - also starring John Constantine and a banana). If you're looking for your heart - this may be the best place to start, or to put it another way: Peachy keen!

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Further reading: The Sandman, The Sandman: Death: The Time of Your Life, The Sandman: The Dream Hunters, I Kill Giants, Shortcomings, The Unwritten.

Profiles: Neil Gaiman.

All comments welcome.

Wednesday, 30 March 2011

Books: Locke & Key

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Locke & Key
Vol 1: Welcome to Lovecraft
Written by Joe Hill
Art by Gabriel Rodriguez

2009



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Locke & Key
Vol 2: Head Games
Written by Joe Hill
Art by Gabriel Rodriguez

2010



Available now from Islington Libraries
You can reserve this item for free here:
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Locke & Key
Vol 3: Crown of Shadows
Written by Joe Hill
Art by Gabriel Rodriguez

2010



Available now from Islington Libraries
You can reserve this item for free here:
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Locke & Key
Vol 4: Keys to the Kingdom
Written by Joe Hill
Art by Gabriel Rodriguez

2010



Available now from Islington Libraries
You can reserve this item for free here:
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Locke & Key
Vol 5: Clockworks
Written by Joe Hill
Art by Gabriel Rodriguez

2012



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Stephen King.

First time I fell into the clammy-handed world of Locke & Key I kept thinking of Stephen King. I kept thinking that somehow this "Joe Hill" had managed to somehow take all the best Stephen King tropes around [1] and mash them into the uber-Stephen King story. One that - unexpectedly - turned out to be a comic book (I mean who would have guessed?).

I haven't actually read that much Stephen King stuff [2] - but he's been adapted so much and his dirty blood-stained fingerprints are all over the place - that he feels like something close to an uncle (albeit a crazy one: but the crazy ones always have the best stories). And - well - Locke and Key (which is good in all sorts of ways) feels like it was written by King (or at the very least Executively Produced by) - it's got the same preoccupations (good versus evil battles in the heart of middle America with the evil slowly poking it's way out of the seams - amongst other things) and the same horrific and deranged unholy imagination (wait until you see what whose keys can do) and the same expert watchmaker-like know-how on how to construct and grow a narrative (something like a venus fly-trap: sticky sweet and delicious on the outside but spring-loaded to snap and crunch all the juicy parts of your brain). I was shocked but also unsurprised when someone told me that Joe Hill is actually the pen name for Joseph Hillstrom King who - turns out - is the son of the writers Tabitha and (yep) Stephen King (perhaps there's something in the water up in Maine?): not that parentage matters one way or the other - especially when the writing is as fine as it is here [3] (but my best guess is that while Stephen's been asleep Joe has been coming into his bedroom with a knife and fork: slicing open his daddy's scalp and then nibbling on bits of his brain).

You want to know what it's about? Fine. It begins with a door (because of course) with a Death's-head Hawkmoth fluttering by [4]. Bad things happen and three children - Tyler, Kinsey and Bode Locke [5] - end up moving to their old creepy-looking family estate of Keyhouse [6] in the town of Lovecraft (the name of which should give you a good idea of what to expect). And then more bad things happen. There is: Suspense. Horror. Thrills. Chills. Spooks. Scares. Danger. Death. (and at one point a reference to The Wolves in the Walls: excellent [7]!) I mean - I know that I'm just a big baby: but there are certain panels in these books that make my heart stop dead in my chest ("Mom says ten more minutes outside and then bed!"). In fact: the tension's cranks itself up to such extreme levels that you're probably going to need a brown-paper bag to breathe into once you're done (reading them in order I could feel my chest getting tighter and tighter and tighter with each successive book). Plus it has some of the best inventive strangeness since... well: in the introduction to volume Warren Ellis complains about how he wishes he had managed to think up the ideas that push forward the madness that goes on inside ("these comics are really remarkably good, among the best-written comics I've seen in the last two years, which I guess is because Joe Hill's cleverer than I am and that's why he had to die.") and he's Warren freaking Ellis - who (let's face it) knows a thing or three about comics that get inside your head. (Hell - even if you hate everything Warren Ellis has ever written I'm hoping that mentioning him is senough to get you curious to try these books out...)

Also (just in case it all sounds like a major horrible drag - which it very much is not) it also knows when to leaven things with a little sprinkling of humour: "- one teebs? You mean tablespoon?" "I don't know." And - towards the end of the third book increasingly adventurous in terms of the places it goes (hell I'll go ahead and say it: Alan Moore would be proud).

I've always been a big stickler for structure and have whinged and whined many a time on here about comics that read like they've just been cobbled together on the hoof: one of the many things that had me falling in love with these books is how meticulously planned they seem: I get off in a big way on books that tease out the small details, drop tiny nuggets of information on you that leave you begging for more, get it right with the foreshadowing ("I wish I could forget how to cry") and gift you seemingly inconsequential little moments that then end up paying off in a big way later on. One of my favourite lines from the first book is: "You can't understand. Because you're reading the last chapter of something, without having read the first chapters. You're a little guy, Bode. Kids always think they're coming into a story at the beginning, when usually, they're coming in at the end." Because - hey - it's true and also: it's a such so nice reading something where half the time you're trying to put the pieces together and the other half the time you're reading aghast as more crazy stuff happens [8]. Plus: kudos for the way that every volume feels like a mini television series that ends with a "OMG" cliffhanger that leaves you with no choice but to keep reading.

Oh: And I shouldn't neglect to mention the artist Gabriel Rodriguez (whose drawings always look so nice and chunky) he's versatile enough to handle all the crazy strangeness the plot throws up (and I like it how the story is written so that it's always ready with a big bold image to further the plot: "Don't do that with your head, Bode. I don't like it.") partial to throwing in a few dutch angles now and again (which I count as a big bonus) while at the same time is always clear enough so you can tell exactly what's going on (oh: and make sure you're watching out for people lurking in doors and all those other little sorta background details [9]). Damn him: he only gets better and better as things move on (wish that more books kept the same artist all the way through - it's just makes things so fantastically consistent) by the time you get to the fifth book he's practically unstoppable. I wouldn't say it's about anything more than providing a fantastic reading experience: but when it's this spot on you don't need anything else [10]. A lot of the important stuff - especially in the first volume when the kids are still just moping around - takes place inside the character's heads so there's a lot of first-person narration: but the artwork keeps things so interesting with all the character's expressions captured just right (plus all the jumping around that the story does) that things never feel like they're dragging (in fact if anyone ever described Locke and Key as being boring I would just assume that they were lying: this is one series that is never ever dull).

Even the clothes and cups are just - perfect (check out who has a Pac-Man obsession: and then enjoy the unstated reasons why). And while most people out there give bad guys backstories in order to make some point about how they were just misunderstood as a child or mummy didn't love them or whatever (yawn): these guys understand that - sometimes - the more you get to know about a character: the more creepy they can get [12]. And even if it doesn't attempt to scale the freaky heights of your Alan Moore and Grant Morrison type things: they know exactly how what makes a comic book work and the best things and the best ways to convey all sorts of important character and plot informational things (check the panel which draws you to the back of Bode's neck: I just love the way it's right at the bottom of the right hand corner so it's the last thing your eye hits before you hop onto the next page).

Highly recommended. Even if you somehow think that this isn't the sort of thing you'd enjoy: you really need to give these books a try, even tho they're full of evil and horror and traumatising happening: they're an absolute delight to read.

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[1] You want a list? Ok - I'll give you a list: Creepy Locations With Dark Evil Lurking Within, Disappeared Dad Syndrome, Long Buried Secrets That Start To Start To Come To Light In Terrible Ways, Haunted Paintings, Vengeful Spirits, Evil In a Friendly Guise, Small Kids With Access to Magic Powers, Groups of Kids Doing Things They Shouldn't, People With Crutches, Redneck Psychopaths, Kids With Learning Difficulties, Adults With Drinking Problems, Teens As Monsters, Children Knowing Things That Adults Can't Understand etc. etc. etc.

[2] Altho since I first wrote that I have taken on his epic Dark Tower series - so I guess I'm making up for lost time...

[3] So you know: he's also written two proper (no pictures) novels: Heart-Shaped Box and Horns plus a collection of Short Stories published under the title 20th Century Ghosts. I guessing he must get the work ethic from his Dad who is famously no slouch when it comes to getting things done. (Oh - and also it turns out that the two have them have also worked on a novella together called: Throttle ("Inspired by Richard Matheson's classic "Duel," "Throttle," by Joe Hill and Stephen King, is a duel of a different kind, pitting a faceless trucker against a tribe of motorcycle outlaws in the simmering Nevada desert. Their battle is fought out on twenty miles of the most lonely road in the country, a place where the only thing worse than not knowing what you're up against, is slowing down...")

[4] Who you'd probably recognise from the poster for The Silence of the Lambs altho there it was actually a reproduction of Salvador Dali photograph of 7 naked women in the shape of a skull.

[5] Unfortunately - as far as I can tell - the family name isn't a reference to my favourite character from Lost: but more a thematically linked choice that helps to provides the snappy title (oh: I guess you can't have everything).

[6] That looks like a splice between Norman Bate's home and the Maitland's house from Beetlejuice only with a few added floors and an extra dollop of gothic horror stylings (and hey if you wanna get some idea of what Locke & Key is like you could do a lot worse than "Psycho mixed with Beetlejuice.")

[7] It's a children's book written by Neil Gaiman and drawn by Dave McKean. I read it to some of the more grown-up classes of children that come to visit the library and it is excellent for scaring the holy bejebus out them. Plus: it's very much fun to make wolf noises with a whole class-full of kids.

[8] And just in case [5] didn't make it clear: yeah I used to be a major Lost fan. And - hand on heart: even tho they have lots of differences - these books pressed my buttons in much the same way. So if you're looking for the same sorta rush that you used to get from the Mystery Island Show: well - maybe try reading the first volume and let us know what you think...

[9] I mean - there's hundreds of things that I could use as an example here but one of the best bits early on is where Tyler is sitting on a bench and it shifts the time with just a few understated little touches (the umberalls in the umbrella bin, the flowers on the table). In 2011 they were going to make a TV show and it's easy to see why: the story is excellent and it's bult in such a way that unfolds cinematically in your mind as you read it: but if you attempted to make the same sorta switch in time on film it would be really showy and even a little mawkish (the older version of a character looking back at his childhood self) but on the comics' page it comes across as genuine in a beautiful sort of understated way. And yeah I'll say this here: it's just so nice to read a comic that's confident enough and smart enough make the whole "fixed-camera" panel construction thing work. It's something a little bit steady that keeps things visually grounded while (later on) it's doing all sorts of strange weirdness...

[10] I also very much dug the old school Alan Moore style panel transitions: "I'd kill to get back to San Francisco" - cut to: funeral. "It's funny when every time you look into a mirror, there's a face there you don't expect to see" - cut to: someone else holding a mirror. Someone aiming a gun at someone else  - - cut to someone else saying "bang." Like the Alan Moore says in his Writing for Comics book (advice which Joe Hill and Gabriel Rodriguez must have obviously taken to heart): "Transitions, the movement between one scene and another, are one of the most tricky and intriguing elements of the whole writing process. The problem is to move from one place or one time to another without doing anything violent or clumsy that would disturb the reader’s delicate thread of involvement in the story. If a transition is handled incorrectly, what it does is to bring the reader up short against the fact that he or she is reading a story. If you've spend the first scene building up the reader's involvement in the storyline and the characters you don't want to do anything to remind him of their basic unreality. Since changes in location often require a sort of split-second pause between finishing one scene and beginning another, the transition gap is one of the places where you are most likely to lose your reader's interest if you don't handle it properly. As I see it, a successful story of any kind should be almost like hypnosis: You fascinate with your first sentence, draw them in with your second and have them in mild trance by the third. Then be careful not to wake them, you carry them away up the back alleys of your narrative and when they are hopelessly loss within the story, having surrender themselves to it, you do them terrible violence with a softball bat and then lead them whimpering to the exit on the last page. Believe me, they’ll thank you for it. The important thing is that the reader should not wake up until you want them to, and the transitions between scenes are the weak points in the spell that you are attempting to cast over them. One way or another, as a writer, you'll have to come up with your own repertoire of tricks and devices with which to bridge the credibility gap that a change in scene represents, borrowing some devices from other writers and hopefully coming up with a few of your own. The one which I've used to excess, judging from a few of the comments I pick up in reviews or letter columns now and then, is the use of overlapping or coincidental dialogue. That said, it's a better trick to fall back on than the lame use of "Meanwhile, back at the ranch..." or some such similar utilitarian device...” [11]

[11] Altho that's all stuff that he repudiates in the afterword (written 15 years later): "All that stuff I said a few chapters back about changing scenes with clever panel-to-panel linkages? Forget it. It was becoming a cliche even as I was writing those words, a technique that I pretty much abandoned straight after Watchmen."

[12] Sam Lesser = Brrrrrrr. Not someone you'd ever want to be stuck in a room with: I mean even after he's forced to give a trucker a blow-job (which you'd think would make anyone seem more sympathetic) and all the stuff that comes after that: he still comes across as an evil creep with a disturbingly flat speaking voice: "Must be someone worrying about you somewhere. Your mom... Your dad... Folks at school..." "No... Not really. I was really close to my mum. My dad, too. But they both passed away. A couple months ago. And I'm done with school. Lost my taste for it."

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Links: Comic Book Resources Article, Nerd Bastards Review of Vol 1, Schizopolitan Review of Vol 1 / Vol 4iFanboy Review Vol 2 / Vol 3, Comics Without Frontiers Article: In Appreciation of Locke & Key.

Further reading: Neonomicon, The Unwritten, Swamp ThingDeath Note, Alan Moore's The Courtyard, Aetheric Mechanics, CradlegraveCoralineStephen King's N, Anya's Ghost, B.P.R.D.: Hell on EarthThe Walking Dead, The Stand.

All comments welcome.

Books: Mercury

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Mercury
By Hope Larson

2010





Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Following the lives of two teenage girls - one living in the 19th Century the other in the 21st - Mercury is a delicate intertwining of the real and the unreal and an examination of the subtle ties that reach out to us from across the years. The artwork is clear and simple black and white, uncomplicated, unshowy and direct while the story deals with the plight of growing up and falling in love: with the two stories gaining deeper resonance from their interplay with each other. For those looking for a tender blend of history, romance, and magical realism this is a comic that will enchant you. It's takes it's own time and isn't afraid to pause on the details.

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Links: Sean T Collins ReviewComic Book Resources Hope Larson Interview.

Further reading: Anya's Ghost, The War at Ellsmere, Fun Home, Blankets, The New York Four.

All comments welcome.

Tuesday, 8 February 2011

Books: Fables

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Fables
Vol 1: Legends in Exile
Written By Bill Willingham
Art by Mark Buckingham, Lan Medina, Steve Leialoha and Craig Hamilton

2003



Available now from Islington Libraries
You can reserve this item for free here:
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Fables
Vol 2: Animal Farm
Written By Bill Willingham
Art by Mark Buckingham and Steve Leialoha

2003



Available now from Islington Libraries
You can reserve this item for free here:
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Fables
Vol 3: Storybook Love
Written By Bill Willingham
Art by Bryan Talbot, Lan Medina, Mark Buckingham, Linda Medley, Steve Leialoha and Craig Hamilton

2004


Available now from Islington Libraries
You can reserve this item for free here:
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Fables
Vol 4: March of the Wooden Soldiers
Written By Bill Willingham
Art by Mark Buckingham & Steve Leialoha, Craig Hamilton & P. Craig Russell

2004



Available now from Islington Libraries
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Fables
Vol 5: The Mean Seasons
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha, Tony Akins and Jimmy Palmiotti

2005



Available now from Islington Libraries
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Fables
Vol 6: Homelands
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha, David Hahn, Lan Medina and Dan Green

2006


Available now from Islington Libraries
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Fables
Vol 7: Arabian Nights (and Days)
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha, Jim Fern, Jimmy Palmiotti and Andrew Pepoy

2006


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Fables
Vol 8: Wolves
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha, Shawn McManus and Andrew Pepoy

2006



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Fables
Vol 9: Sons of Empire
Written By Bill Willingham
Art by Mark Buckingham and Steve Leialoha

2007



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Fables
Vol 10: The Good Prince
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha and Aaron Alexovich

2008



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Fables
Vol 11: War and Pieces
Written By Bill Willingham
Art by Mark Buckingham

2008



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Fables
Vol 12: The Dark Ages
Written By Bill Willingham
Art by Mark Buckingham, Mike Allred, Andrew Pepoy, Peter Gross and David Hahn

2009


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Fables
Vol 13: The Great Fables Crossover
Written By Bill Willingham
Art by Russ Braun, Mark Buckingham, Jose Marzan Jr. and Andrew Pepoy

2010



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Fables
Vol 14: Witches
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha, Jim Fern, Craig Hamilton and David Lapham

2011


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Fables
Vol 15: Rose Red
Written By Bill Willingham
Art by Mark Buckingham, Andrew Pepoy, Steve Leialoha, Chrissie Zullo, Joao Ruas, Adam Huges, J.H. Williams III and Dave Johnson

2011


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Fables
Vol 16: Super Team
Written By Bill Willingham
Art by Mark Buckingham, Steve Leialoha, Eric Shanower and Terry Moore

2011



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Just so we're clear: There's a comment on this article that perfectly sums up my feelings about this series: Fables is comics for people who either a) love James Jean covers and tolerate the garbage in between them b) go to ren-faires and LARPS, c) hate comics or d) hate comics. It’s for people who really think Neil Gaiman is great but he gets a little too out there some times. Oh that Neil Gaiman, he’s hard to pin down with those crazy new ideas."

Fables is an on-going series created in 2002 for DC's Vertigo label. Based around the trials and tribulations of various characters from fairy tales and folklore – who all refer to themselves as "Fables" – who live in present day New York in a clandestine community known as 'Fabletown.' It is very popular amongst a wide range of different people but I have no idea why. Characterisation is pretty much - oh you know that you thought that person was one thing? Well... turns out they're the opposite! The big bad wolf is actually a mis-understood good guy? And Prince Charming is a loverat? Please stop - my mind is blown. Plus - it's boring. Dull. And predictable. Apart from when stuff happens for no explicable reason (other than the fact that it serves the plot) and then it's just silly (and not 'good silly' - 'bad silly'). My only hope reading each succesive volume was that maybe just one character could die in some sort of horrible twisted fashion? But no. They all live on forever and ever and ever being completely milquetoast... (Bluuurgh). Oh - and the art is rubbish too. AVOID.

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Links: AV Club Interview with Bill Willingham.

Further reading: The Sandman, Jack of Fables, The Unwritten, Lucifer, Hellboy, Stardust.

Profiles: J. H. Williams III.

All comments welcome.

Friday, 14 January 2011

Books: The Unwritten

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The Unwritten
Vol 1: Tommy Taylor and the Bogus Identity
Written by Mike Carey
Art by Peter Gross

2010



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The Unwritten
Vol 2: Inside Man
Written by Mike Carey
Art by Peter Gross

2010



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The Unwritten
Vol 3: Dead Man's Knock
Written by Mike Carey
Art by Peter Gross

2011



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The Unwritten
Vol 4: Leviathan
Written by Mike Carey
Art by Peter Gross

2011



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The Unwritten
Vol 5: On to Genesis
Written by Mike Carey
Art by Peter Gross

2012



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The Unwritten
Vol 6: Tommy Taylor and the War of Words
Written by Mike Carey
Art by Peter Gross

2012



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Where does the real world end and the imaginary one begin?  No. Wait. Scratch that. That's a little bit too airy-fairy for me. (Sounds like the trailer voice-over for a Disney film).

Instead: let's talk about the Oscars.

I don't think I've ever actually sat down and watched the whole Oscar ceremony from beginning to end (basically because - well - come on: it's like five hours long or something isn't it?) but I still know what's it like (call it: cultural osmosis or whatever) - and I'm guessing you do too - right?

Now: I don't know where it exactly it came from - but you know those videos that they sometimes show in-between the awards? Where it's a white backdrop and then there's a celebrity who walks in and says something like "Hi. My name is Steve Speilberg." [1]: well - me and some of my friends kinda came up with an imaginary ĂĽber-version of that kind of thing that encapsulates the (well) silliness / self-seriousness of it all: "The Power of Story." Can you picture it? A bunch of talking heads all staring out at the camera and intoning semi-blah-platitudes like: "Stories define us." (Cut to Martin Scorsese): "Stories make us what we are." (Cut to Tom Hanks): "We all love to tell stories." (Cut to Whoopi Goldberg) "...and we love to listen to them." (Cut to Julia Roberts) "We live to share them." (Cut to George Clooney) "and we live to make them."

In a nutshell (and hopefully not giving too much away) the "Power of Story" is what The Unwritten is all about. And it's utterly fantastic.

This is going to sound slightly harsh - but up until The Unwritten I never really cared that much for Mike Carey. His Hellblazer stuff was alright. Lucifer had some strong points - but overall (and especially towards the end) it felt like it's reach outdid it's grasp and his stuff on Ultimate Fantastic Four just wasn't as good as the books by Bendis, Millar and Ellis (yeah - tough crowd).

I guess I should have realised that he needed his own book and the chance to lay down his own set of rules - away from other people's pre-existing properties - to show the world just the sort of amazing things that he could do. Because - damn it - this book is good, good, good.

As you should know by now - I'm of the belief that stories are always best when you know next to nothing before you venture in. So - without giving too much away: The Unwritten is a fast paced supernatural horror story that encompasses all the ways that stories can affect people and the world and the very thin line between things that are real and things that are not. Previous Mike Carey work has always left me feeling underwhelmed - but this is a top notch read that is totally worth getting lost in... And top of the pile of all the recent meta-fictional books out there [2].

And the Mr Bun The Rabbit story at the end of Vol 2 (it's basically Winnie The Pooh with a nasty attitude and lots and lots of gratuitous swearing - and if that doesn't give you the itch to want to try this series out then  - well - I don't think I know what will) is one of the funniest and smartest issues of any comic that I've read for a long, long time. (Special mention also goes to the Lizzie Hexam Issue in Vol 3 for mixing the fun in with just the right amount of the experimental). Yes - the further you get down the rabbit hole the more crazy things get: but I wouldn't want things any other way. I mean: ok - yeah: the artwork can be a little bit flat sometimes (and really - that's one of the few things holding me back from proclaiming this as an absolute stone-cold classic) - but then again: hey The Sandman had some pretty ropey artwork too at some points - so what the hey right? And the way it manages to make it's sly points about everything from messiahs to superheroes (same thing) and how (if you look at things at the right angle) all we are are the stories we tell about ourselves (gah: they put it a lot better in the book - so maybe ignore the way I'm making it sound trite).  One of the long running arguments I have with my literary flatmate is that the problem with some much "intelligent" Booker Prize literature is that it has absolutely no interest in telling a good story: rather it just uses the outlines of (boring) stories in order to hang on pretty sentences and intricate set-pieces [3]: what I enjoyed so much about The Unwritten is that it's very obviously made by people who've spent a long time thinking about what a story is, what it does and how exactly it works best: which means that it hits a sweet spot in my brain that leaves me constantly carving for more.

Perfect reading for fans of Rowling, Gaiman and Wynne Jones or - well - just about anyone who enjoys a good story, well told and curious about what exactly that means. More like this please.

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[1] You know: something like this

[2] Meta-fiction (or whatever you want to call it: stories about stories? I dunno) is definitely the new genre of choice for 21st Century writers. It's not quite post-modernism (which is a fraught term I know): where the emphasis was more (it seems) on pulling things apart and going: "Look how stupid all this is!" - meta-fiction is more about putting as many different storytelling elements as possible to show how brilliant they all are. Or (let me try and put this another way): it's the difference between characters who are constantly saying "this is just like a film or something" and creating an ironic distance between the reader and the text (yeah - this is all just make-believe: isn't it silly?) and characters who have their lives taken over by fictions (or their lives are fictions: or whatever) which (I would say) helps to shrink the space between the story and the audience (yeah this is all just make-believe: isn't it amazing?).

[3] My favourite example of this would be Martin Amis' London Fields: but please feel free to choose your own.

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Links: Hooded Utilitarian Review #5, Relevant Magazine ReviewForbidden Planet Blog Review of Vol 1, Comics Alliance Article: The Unwritten: The Power of Stories, From Harry Potter to FrankensteinComics Alliance Review #17: Choose Your Own Adventure Wisely, Multiversity Interview with Mike Carey and Peter Gross.

Further reading: Planetary, Locke and Key, Death: The High Cost of LivingNeil Gaiman's NeverwherePromethea, Swamp Thing, The League of Extraordinary Gentlemen: Century, Chosen, Joe The Barbarian, The Sandman, LuciferAetheric Mechanics, Stardust.

All comments welcome.

Thursday, 13 January 2011

Books: Gravel

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Gravel
Vol 1: Bloody Liars
Written by Warren Ellis and Mike Wolfer
Art by Mike Wolfer, Raulo Caceres and Oscar Jimenez

2009



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Gravel
Vol 2: The Major Seven
Written by Warren Ellis and Mike Wolfer
Art by Mike Wolfer, Oscar Jimenez and Jacen Burrows

2009



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In the words of the co-creator Mike Wolfer: "First, dispose of everything you know of comic book anti-heroes, their weaknesses, their angst, their personal codes of morality and their inner demons," Wolfer said. "This isn't that book. Now: Picture the hardest bastard you can imagine, a man who wants nothing more than to be left alone in a world that seems to be eternally dragging him into the hell of its political and societal woes. William Gravel is a Combat Magician. But this is not the fuzzy, wand-waving, broomstick-riding kind of magic. It's brutal, it's bloody and it springs from the blackest pit of the occult ever conceived."

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Links: Comic Book Resources interview with Warren Ellis and Mike Wolfer.

Further reading: Desolation Jones, Preacher, Black Summer.

Profiles: Warren Ellis.

All comments welcome.

Sunday, 9 January 2011

Books: Promethea

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Promethea
Book One
Written by Alan Moore
Art by J. H. Williams III and Mick Gray

2001



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Promethea
Book Two
Written by Alan Moore
Art by J. H. Williams III and Mick Gray

2003



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Promethea
Book Three
Written by Alan Moore
Art by J. H. Williams III and Mick Gray

2003



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Promethea
Book Four
Written by Alan Moore
Art by J. H. Williams III and Mick Gray

2005



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Promethea
Book Five
Written by Alan Moore
Art by J. H. Williams III and Mick Gray

2006



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Alan Moore is best known for Watchmen. That makes sense. It's the comic that catapulted into the world of superstardom (or as much superstardom as a writer of a comic book could ever have) and the one that first showed the world that blah blah blah "comics weren't just for kids anymore." Plus - you know it's got superheroes in: and everyone loves superheroes - they're the spoonful of sugar that helps all the ever-so-clever-cleverness go down (and I wonder what the ratio is between the people who love the Slaughterhouse-Five-style perception of time gymnastics in Chapter 4 with Dr Manhattan on Mars and those that love Rorschach because - dude - he is such a badass).

I'd say tho that maybe - in a hundred years or so - when people look back at Alan Moore the comic series that most people will associate with him: in that it's the series where he cuts back the most and just lets loose the most completely is Promethea.

Ironically - in a way that undercuts the my superhero comment above - when it starts off it wears the face of being just another superhero thing - Wonder Woman retold with a "wonderful world of the imagination" twist: Sophie Bangs is just a normal college student from New York 1999 until one day... etc etc etc. But if you're willing and able to press through and on past those first few volumes then - well - you're going to be for a few surprises - up to and including a complete anatomical breakdown on the nature of the universe, magic and human experience told with some of the most experimental and messed-up and drop-deap beautiful comic panels ever created (hyperbole much?). Or - as Alan Moore himself has put it: It's a "magical rant seemingly disguised as a superheroine comic (see here)."

And I defy anyone to name an artist that can do more and reach further into seeming every single type of art-style than the almost shaman-like J. H. Williams III (one of my comic heroes).

Going back to the Watchmen ratio: for those that just liked the way that Rorschach beat up all those people and etc: this isn't going to be the comic for you. But - for those that say "bring it on" to a masterclass in all the infinite possibilities hiding within the confines of the comics page (and who would have thought that the careful application of words and pictures would be able to do so much?): then you need to read this book because it will make your life richer, fuller and better in ways that you can't yet understand. Because if you thought that other Alan Moore books were good - then - well... this is the place where he takes it to a whole other level.

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Links: Jog The Blog Article, Promethea article on Full. Body. Transplant., Interview with J.H. Williams III on Phantasmaphile, PopMatters Review, Comics Cube Article.

Further reading: HabibiNeonomiconDesolation Jones, The Filth, The League of Extraordinary Gentlemen, Seven Soliders of Victory, Joe The Barbarian, Logicomix, Swamp Thing, Tom Strong, The Unwritten, Batwoman: ElegyAnimal Man.

Profiles: Alan Moore, J. H. Williams III.

All comments welcome.