Showing posts with label Authors/Artists: Mike Mignola. Show all posts
Showing posts with label Authors/Artists: Mike Mignola. Show all posts

Tuesday, 17 July 2012

Books: Neil Gaiman's Midnight Days

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Neil Gaiman's Midnight Days
Written by Neil Gaiman
Art by Stephen R. Bissette and John Totleben, Richard Piers Rayner, Mike Hoffman, Matt Wagner, Mike Mignola and Dave McKean
1999



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An odds and ends scrapbook of previously uncollected Neil Gaiman stories that don't really fit anywhere else - I wouldn't really suggest Midnight Days for someone who's only just starting out and what's to see all the fuss is about - it's more for people who have already read The Sandman and are looking for something extra to quell their Neil Gaiman comic cravings: (so more like a plate of apéritifs than a full hearty meal).

Well - I say The Sandman (still the comic series for which Mr Gaiman is most renowned) - but actually - apart from the final story (which pits The Sandman of The Endless (or Dream as most of us know him [1]) with The Golden Age Sandman (a character first created all the way back in 1939)) the figure that hangs over this book the most is The Swamp Thing and - by extension - seeing how he's the guy responsible for making the idea of a giant green swamp monster seem respectable and a suitable contender for high-comics-art (or whatever you want to call it) - Alan Moore [2]. There's three Swamp Thing stories in all here: The first - Jack in the Green - is a leftover script back when Gaiman was still trying to break into comics - that's been made into an actual comic for the purposes of this collection and illustrated by the two guys who did the art for Alan Moore's now legendary run: Stephen R. Bissette and John Totleben. It's pretty slight all-in-all and only a few pages long and probably wouldn't mean much for anyone who hasn't read Alan Moore's Swamp Thing (in fact my one piece of advice for anyone wanted to read Midnight Days is that you should really read Alan Moore's Swamp Thing beforehand - otherwises it's a bit like watching deleted scenes without having first seen the film) but it doesn't suck even if it's a little bit heavy on the allegory side of things (but then he was pretty young when he wrote it - so that's kinda understandable). The second Swamp Thing story is called Brothers - and revolves around some of the non-Swamp Thingy characters from the series as well as a character called Brother Power the Geek [3]: it's all a bit strange and freaky but eventutally things start to come together when you realise - ah! but of course! - the whole thing is a mediation on the end of the free love generation (obviously). And the last one - Shaggy God Stories: despite being illustarted by Hellboy's Mike Mignola (and man: the prospect of a Neil Gaiman/Mike Mignola story sounds amazing) just feels a little bit empty and slight (even if it does has a few ideas that you can tell were the seeds for Gaiman's American Gods novel [4]).

There's also the previously mentioned Sandman Midnight Theatre (which is co-plotted with Matt Wagner) and features very claustrophobic fully painted art from Teddy Kristiansen which - to be honest - my eyes found a little hard to digest. Like I said it does feature Dream from The Sandman - but if that's the only thrill you're looking for when you're reading - you're going to be left disappointed - as he only appears for a few very brief pages. In fact the best thing about the story (like Neil Gaiman mentions in his little introduction) is the party dialogue - the way that you only hear little snippets of conversations that each sound interesting enough to sustain their own stories is pretty cool [5].

But the best thing here (and the one you should probably save til last) is Hold Me. With artwork from Neil Gaiman's long-term partner in crime Dave McKean [6]. A John Constantine story (originally published in Hellblazer #27): Hold Me is a little one-shot about - well - loneliness and the plight of the homeless (a subject obviously close to Neil Gaiman's heart - as it's something he returned to with Neverwhere): although describing it in such plain terms makes it seem trite and two-dimensional when it's anything but. In fact - for me - the best thing about reading it is seeing how all the bits connect up - not in a "story" way but more in the fact that everything is thematically consistent - from the random cab driver conversation to the motives of the woman John meets at the party - all spinning around the idea of the need each of us to make contact with the people around us and the way that need get's perverted along the way. Which - obviously - is pretty smart for a Hellblazer comic. So well done Mr Gaiman. Well done. 

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[1] Or seeing how he takes many form - cats and Lord L'Zoril and other things like that - maybe I should say "it"? In fact I'm almost tempted to say "hir" - but then I guess Desire is the only one of the Endless who's transgendered/gender-neutral - so in conclusion: I dunno.

[2] I was going to say actually that I wouldn't have been at all surprised if the reason this book came out is because of the success of the collection of Alan Moore's DC comics stories (which depending which version you have is either called Across the Universe: The DC Universe Stories of Alan Moore or DC Universe: The Stories of Alan Moore) and that Neil Gaiman saw how popular they were I thought - "I'm having some of that" - and asked DC to do the same for his stories - which would you know - fit into the over-arching narrative of Neil Gaiman following in Alan Moore's footsteps (like it says in this book - Neil Gaiman first got his big break through the fact that he was friends with Alan Moore). Except - well - looking at the publication dates - it turns out that this book came out before the Alan Moore ones: so nevermind I guess.

[3] According to wikipedia (man - feels like I should be paying them royalities at this point): he's a character originally created back in the late 1960s who was supposed to be called Brother Power The Freak (which - hell - makes a lot more sense) before DC Management by the possible "drug references" and decided to change it to Geek: "Brother Power was originally a mannequin abandoned in an empty tailor's shop. The shop was taken over by hippies Nick Cranston and Paul Cymbalist, who dressed up the dummy in Paul's wet and bloodied "hip threads" to keep them from shrinking, having been attacked by Hound Dawg and other war hawks. Forgotten for months, but eventually struck by lightning, Brother Power was brought to life and endowed with super power and speed."

[4] Have you read it? It's quite good.

[5] And that whole having "tiny bits of interesting ideas" is something that Neil Gaiman always does really well. There's that Sandman story with the guy who keeps his muse locked up who gets given an excess of story ideas (I think it goes something like this: "So, you like ideas, eh? ... Well, have all the ideas in the world!") and of all the concepts that you hear - each sounds amazing (and isn't the cliché that writers don't like to splurge their ideas in case they run out or something? I dunno). 

[6] Who also did the artwork for the Dark Tower book I just finished reading: Wizard and Glass. Not to mention (with Neil Gaiman): all The Sandman covers and Violent Cases, The Tragical Comedy or Comical Tragedy of Mr Punch and Signal to Noise. 

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Links: Comics You Should Own: Hellblazer #27, Green Man Review, Eyrie Review.

Further reading: Swamp Thing, The Sandman, DC Universe: The Stories of Alan Moore, Cages, Violent Cases, The Tragical Comedy or Comical Tragedy of Mr Punch, Hellblazer: Pandemonium, Neil Gaiman's Neverwhere, Murder Mysteries.

Profiles: Neil Gaiman.

All comments welcome.

Tuesday, 20 March 2012

Books: B.P.R.D.: Hell on Earth

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B.P.R.D.: Hell on Earth
Vol 1: New World
Written by Mike Mignola and John Arcudi
Art by Guy Davis
2011



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B.P.R.D.: Hell on Earth
Vol 2: Gods and Monsters
Written by Mike Mignola and John Arcudi
Art by Guy Davis
2012



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B.P.R.D.: Hell on Earth
Vol 3: Russia
Written by Mike Mignola and John Arcudi
Art by Tyler Crook
2012



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B.P.R.D.: Hell on Earth
Vol 4: The Devil's Engine & The Long Death
Written by Mike Mignola and John Arcudi
Art by James Harren and Tyler Crook
2012



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"This is a changing world."

Used to be stories in comics didn't tend to move much. Your favourite superhero character might have all sorts of crazy and wacky adventures - but by the time it got to the end of the issue - the status quo would be restored and everything would be back in the same place it began. That way you could stop reading for years at a time - but still know exactly what was going on the next time you picked up an issue. In fact: that's not even something that's unique to comics - television shows used to be exactly the same. To take an example of a show whose influence can be felt in B.P.R.D. [1] - whenever you turned into The X-Files - you knew that Mulder was going to be that believing in crazy stuff and Scully was going to be wearing her skeptical face (at least before it all got rubbish and the T-1000 took over from Mulder and everyone stopped watching/caring/paying attention).

Nowadays instead of the same scenarios playing over and over and over again we expect our stories to all be one big thing: constantly changing from week to week mutating themselves new arms and heads in strange places.

All of this is to say that if you've previously read an issue (or volume) of B.P.R.D. here and there: then Hell on Earth is going to be a little bit of a jump. Trotting out an X-Files analogy - it'll be like tuning in only to find that the world was ending  - several major cities had already been destroyed [2] - Scully was a wanted fugitive and Mulder had turned into a white werewolf-monster-thing and was living wild off in some forest somewhere.

Basically - yeah - (to say the least) things are a little weird.

But I liked it. In fact - this all suited me down to the ground. One of the things that I always disliked with the first - I dunno - several volumes of Hellboy (yeah - yadda yadda: B.P.R.D. is a spin-off from Hellboy - although at this point it's like how Fraser is a spin-off from Cheers - it doesn't really make all that much difference if you're reading one and not the other (I mean - hell - you could even read both of them if you really wanted: knock yourself out)) always seemed (to me) to be locking into the same never-ending cycle like old comic books and old TV: Something strange happens somewhere - they send Hellboy in - he has a fight with a monster. End. (Rinse well and Repeat). And what's so beguiling about B.P.R.D is that - well - actually I've quote what Mike Mignola says in the afterword of Vol 1:  "One of the things that separates our little B.P.R.D./Hellboy world from some of the other comic-book worlds out there is that when we break stuff it often stays broken, or, if it's fixed, it's just never quite like it was before." So yeah - that.

I mean I have at one point or another read all the books leading up to these - although it does feel at points that I didn't pay enough attention to all the underlying mythology stuff - places and people are mentioned or glimpsed - and my reaction isn't so much "but of course the Ogrdu Hem!" and more like "oh yeah - that guy!" If you're gonna attempt reading these - I'd say start off with the previous 14 volumes first because that way not only will you be able to understand what's going on - but you'll have more fun with it too (it's better to read stories that you can understand - rather than just sitting there going "huh" all the time - right?).

And once you do start - keep going at least until the second book. I mean - the first book is ok: but all that it really has going for it is the realization that - woo - ok: so they're not going to reverse this whole end-of-the-world thing huh? We're in it for the long haul - well: cool [3]. But apart from that - I dunno - the whole monster thing that it builds up to seems a little - convoluted? (What can I say? I prefer it when the monster concept is simple and easy to get your head around). But then after that hurdle is passed and you get to book two: it's like the comic kinda pauses and catches it's breathe and works out that it doesn't need to be telling stories that are always about trying to up the ante all the time and - instead - it can just get more involved and deeper into who people are and what exactly they're doing: and - yeah - it's all much better as a result (that whole thing in the trailer park? I mean - nothing much really happens - but it's really interesting to read anyhow).

So yeah.

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[1] In fact in my tiny little write-up for the first 14 volumes of B.P.R.D. (which I really should update already) I described it (lazily) as "A satisfying blend between the X-files, Lovecraft and JLA." So - erm - yeah. 

[2] If they ever release a B.P.R.D. official soundtrack then I think the lead track should be 65daysofstatic "The Major Cities Of The World Are Being Destroyed One By One By The Monsters"

[3] Ok - so I know I'm gonna sound like an awful pedant for saying this: but it's always something that's nagged me about long-running science-fictiony stuff (best example I can think at the moment would be Christopher Eccleston's run on Doctor Who - but there's loads of other examples out there if you start to think about it): I mean - if you're making something where all the crazy stuff happens in the shadows and the general public never find out about any of it - then fine - you can do what you want (like - well - the X-files). But if you're telling a story where things like this happen then - well - it doesn't make so much sense that in the next episode you then go back to a world where everyone acts like much as ever happened. I mean - I don't want to sounds too much like a crazy person: but if tomorrow an alien space-craft crashed into Big Ben then (I'm willing to bet) human society would become a very different place (I mean - we'll all read Watchmen at this point - right?) and really you can't have something like that happen and then still act like the world would be the same place (see also: Superman - I mean - come on: if you lived in the same world as Superman: society (at all levels) would be very very different - you can't have an alien being flying around and sticking his nose into everyone's business and still think that everything would stay exactly the same). But - yeah - ok: whatever.  

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Links: 4th Letter Article: Hell on Earth New World 04, Comics Alliance Article, The Comics Journel Review: B.P.R.D. Hell On Earth: Russia, Comics Bulletin B.P.R.D. Hell on Earth: The Devil’s Engine & The Long Death.

Further reading: B.P.R.D., Hellboy, Prophet, Crossed, The Unwritten, Neonomicon, X-Men: Astonishing X-Men, Planetary, Locke and Key, Wasteland, Sweet Tooth, The Walking Dead, Chew.

All comments welcome.

Friday, 18 November 2011

Books: Hellboy

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Hellboy
Vol 1: Seed of Destruction
Written by John Byrne
Art by Mike Mignola

1994



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Hellboy
Vol 2: Wake the Devil
By Mike Mignola

1997




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Hellboy
Vol 3: The Chained Coffin and Others
By Mike Mignola

1998




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Hellboy
Vol 4: The Right Hand of Doom
By Mike Mignola

2000




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Hellboy
Vol 5: Conqueror Worm
By Mike Mignola

2002




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Hellboy
Vol 6: Strange Places
By Mike Mignola

2006




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Hellboy
Vol 7: The Troll Witch and Others
By Mike Mignola

2007




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Hellboy
Vol 8: Darkness Calls
Written by Mike Mignola
Art by Duncan Fegredo

2008



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Hellboy
Vol 9: The Wild Hunt
Written by Mike Mignola
Art by Duncan Fegredo

2010



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Hellboy
Vol 10: The Crooked Man and Others
Written by Mike Mignola and Joshua Dysart
Art by Richard Corben, Jason Shawn Alexander and Duncan Fegredo

2010



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Hellboy
Vol 11: The Bride of Hell and Others
Written by Mike Mignola
Art by Mike Mignola, Richard Corben, Kevin Nowlan and Scott Hampton

2011



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Hellboy
Vol 12: The Storm and The Fury
Written by Mike Mignola
Art by Duncan Fegredo

2012



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Ok then: Hellboy. I'm gonna admit: I've never been much of a fan. Something about the way it's never really transcended it's influences or rather: the bits that it put together to make up the character. So that - it's always felt like just a typical down-on-his-luck tough guy with a steady supply of quips plastered all over in red and given a pair of horns (and to be really damning: there's not really much (or anything) separating Hellboy from a video game character - which I mean in all the worst possible ways: there's no growth in any of these volumes - apart from putting Hellboy in lots of different exotic (and not so exotic) locations). I get that the things that he picks fights with (or pick fights with him) are all mythic beasts and fairytale legends and lovecraftian monsters - but I'm bored with fight scenes and I've been bored with them a long long time and I guess it doesn't help that The Sandman was one of the first comics I ever read properly - so that kinda fantasy/legend mash-up thing needs to do more than just be happy with itself in order to impress me.

One of the things that irritated me is the way that pretty much every Hellboy story (especially the big ones) all seemed to rely on some corny deus ex machina to save the day (turns out that the ghost can save everyone - or someone else has a power that no one mentioned before or whatever...) which manages to kill the story stone dead and left me feeling cheated. But then again - there's not really much in way of story in any of these thing. Sure - they have an appearance of story - people go places, stuff happens - but the characters never rise above being voice boxes for plot mechanics and blah-blah exposition and the dialogue rarely rises above the level of an 80s action movie (eg Hellboy shouting "get stuffed!" as he fires a gun) which got real old real quick (or maybe I'm just a big old humbug?).

It was halfway through volume 4 that I realised what my problem with the whole series was: Hellboy isn't really 'about' anything other than the stuff that happens: there's people talking about old legends and stuff - and fights (lots and lots of fights) - but at no point does it ever really convey anything deeper or strike any emotional chords. Ok - there's a bit in The Conqueror Worm where a granddaughter is betrayed by her grandfather which is pretty horrible and actually made me feel something - but as the rest of it: it's just pretty pictures (very very pretty pictures) going all out sound and fury with nothing really said apart from a few empty-seeming gestures here and there about sacrifice and being your own person/not being defined by who you were.

And even after reading all the books in the series - you're not really left with any better understanding of who Hellboy is than you are at the start. Which isn't so good.

Every other bad guy making long speeches about the secret history of the world that - while full of classical text easter eggs - do little to advance the story. In fact - most of the time Hellboy feels like an extended almanac of unearthly spooks and monsters: hitting the reader from all sides with citations and references - and little in the way of fun, action and adventure: all tonic and no sugar (as opposed to Alan Moore's The League of Extraordinary Gentlemen - which covers a lot more ground but (mostly) manages to provide a few bangs for your buck).

On the plus side: The artwork is totally amazing: consistently doing loads of fun things with shadows and small shafts of light not to mention the fine handling of the colours palette (I wonder how feted Hellboy would be if it was drawn by an artist without Mignola's evident talent? oh - and what's with all the people always falling from places?). And - judging from the introductions - there's a lot of fine people who seem to think that Hellboy is worth his weight in gold (including Alan Moore and Michael Moorcock among others).

But yeah: Blah blah blah. All in all - I'd say: Read B.P.R.D. instead. Or better yet: The Sandman. Although I will admit that the later stories do get better - check out Makoma in Vol 7 and The Crooked Man in Vol 10 - which can be dipped into without any prior knowledge needed...

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Links: GraphiContent Review of Hellboy #1, Comics Should Be Good The Crooked Man Review, Are You A Serious Comic Book Reader Review of In The Chapel of Moloch, Comic Book Resources Review of The Crooked Man #3, Comics Alliance Review of Hellboy in Mexico, PopMatters Article: The Devil You Know: Mignola's Hellboy in the Chapel of Moloch and the Old Debate, Robot 6: Your Wednesday Sequence Article.

Further reading: B.P.R.D., B.P.R.D.: Hell on Earth, The League of Extraordinary Gentlemen, The Sandman, Lucifer, iZombie, Fables, The Goon, Turf, Mezolith. 

All comments welcome.

Friday, 25 February 2011

Books: B.P.R.D.

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B.P.R.D.
Vol 1: Hollow Earth and Other Stories
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al





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B.P.R.D.
Vol 2: The Soul of Venice & Other Stories
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2004



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B.P.R.D.
Vol 3: Plague of Frogs
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2005



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B.P.R.D.
Vol 4: The Dead
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2005



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B.P.R.D.
Vol 5: The Black Flame
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2006



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B.P.R.D.
Vol 6: The Universal Machine
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2007



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B.P.R.D.
Vol 7: Garden of Souls
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2008



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B.P.R.D.
Vol 8: Killing Ground
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2008



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B.P.R.D.
Vol 9: 1946
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2009



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B.P.R.D.
Vol 10: The Warning
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2009



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B.P.R.D.
Vol 11: The Black Goddess
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2009



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B.P.R.D.
Vol 12: War on Frogs
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2010



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B.P.R.D.
Vol 13: 1947
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2010



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B.P.R.D.
Vol 14: King of Fear
Written by Mike Mignola, Josh Dysart et al
Art by Guy Davis, Paul Azaceta et al

2010



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Or "The Bureau for Paranormal Research and Defense" if you wanna be picky - is an ongoing series spun off from the pages of Mike Migola's Hellboy - and tells the tales of a covert organisation founded with the aim to protect the world from dangers from the occult, paranormal and supernatural. A satisfying blend between the X-files, Lovecraft and JLA and featuring a rotating cast of characters including Elizabeth 'Liz' Sherman (a woman with pyrokinetic abilities) and Johann Krauss (a disembodied ectoplasmic spirit with psychic abilities, who inhabits a containment suit) this is a comic that cares about stuffing your eyes with as many outlandish and ghoulish images as it can muster. With nice character touches and beserk climaxes - a must read for all fans of horror comics.

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Links: Supervillian Review of B.P.R.D. Vol 9: 1946, Jog The Blog Review of B.P.R.D. Vol 9: 1946, 4th Letter Article, Are You A Serious Comic Book Reader Review of B.P.R.D. 1947 #3, Sean T Collins Review of War on Frogs #4 / Sean T Collins Review of Vol. 9: 1946.

Further reading: B.P.R.D.: Hell on Earth, Hellboy, Witchfinder, Abe Sapien, Lobster Johnson, Chew, Top 10, The Walking Dead, iZombie, Doom Patrol, The Umbrella Academy.

All comments welcome.