Friday, 8 April 2011

Books: Grandville

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Grandville
By Bryan Talbot

2009





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Apparently inspired by "Sir Arthur Conan Doyle, Rupert Bear and Quentin Tarantino" - Grandville is a little bit of steam punk mixed with some furry fandom set in an alternative world where animals can walk, talk and engage in fights, shoot outs and all sorts of dirty political espionage. Starring Detective Inspector Archibald "Archie" LeBrock, (who's basically Sherlock Holmes if he was a large, heavily-built badger); and his assistant Detective Roderick Ratzi, (a dapper, monocle-wearing rat) - Grandville is a light-hearted romp that has all the hallmarks of your cheesy mystery: chases, sexy badger ladies, secret groups etc. Featuring a strange - slightly out of place 9/11 reference that you may want to ignore this is Bryan Talbot's lightest work yet - with computer generated colouring that makes everything feel a little bit - cheap. So maybe worth reading as a distraction - but sadly nothing more. I'd rather read The Adventures of Luther Arkwright again (which is much much better).

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Links: Savage Critics Review, SteamPunk Magazine Interview.

Further reading: The Adventures of Luther Arkwright, Blacksad: Somewhere Between The Shadows, Beasts of Burden: Animal Rites, Aetheric Mechanics.

Profiles: Bryan Talbot.

All comments welcome.

Thursday, 7 April 2011

Books: Waltz with Bashir

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Waltz with Bashir
Written by Ari Folman
Art by David Polonsky

2009




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Based upon the 2008 Israeli animated documentary film (written and directed by Ari Folman) Waltz with Bashir tells the story of one soldier's journey to recollect and understand what happened to him in one night in Beirut in 1982. Although there have been plenty of comic books that have made the translation from page to screen - this is one of the few that have been adapted the other way - but then is that a good thing? The artist David Polonsky was credited as the art director and chief illustrator of the film and it's hard to shake the feeling that with this book is nothing more than a cut and paste job. Saying that: the story is magnetic: told from the point of view from a solider out of his depth and alienated from the world around him and the illustrations are appropriately moody with lots of nice attention to colour: but it feels more like an interesting tie-in to the film rather than a separate entity in it's own right.

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Further reading: Palestine, Alan's War.

All comments welcome.

Wednesday, 6 April 2011

Books: Black Summer

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Black Summer
Written by Warren Ellis
Art by Juan Jose Ryp

2008




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William Christensen (Avatar Press editor-in-chief) made a bet with Warren Ellis that he "couldn't come up with a high-concept superhero 'event' book that naturally featured all new characters and ideas, but also hit some of the notes of a standard Big Two event program." It apparently took Ellis a year before he came up with a solution that he thought would work: "What if a superhero killed the President? And the underpinning: where do you draw the line?"

And so we have: Black Summer.

The story starts on the front cover: the Oval Office - chairs knocked over, desk smashed in half, American flag half draped on the floor and a man - dressed all in a white uniform, surrounded by floating orbs - standing in the centre: blood dripping from his hands. Written in the height of the Bush administration - Black Summer is a violent and remorseless look into the idea of superhero vigilantes: and what lines they're not supposed to cross. Don't worry: it also has lots of snazzy costumes and action, wicked gadgets and explosions, quippy dialogue and fight scenes. With artwork that swarms off the page with it's lavish detail this is a book that will make you want to read it both slow and fast at the same time.

(And if you liked this - then I urge you to check out No Hero and Supergod as well: for more messed-up superaction nastiness).

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Links: Comic Book Resources Interview with Warren Ellis, Wit War ReviewForbidden Planet Blog Review, GraphiContent Article: Of Humanity and Superhumanity Part 1 / Part 2 / Part 3 / Part 4 / Part 5 / Part 6, GraphiContent Review of #7.

Further reading: No Hero, SupergodThe OneGravel, Irredeemable, The Authority, Palestine, Elektra: Assassin, Marvel Boy.

Profiles: Warren Ellis.

All comments welcome.

Tuesday, 5 April 2011

Authors: Mark Millar

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Mark Millar
Born: 24 December 1969
Coatbridge, Scotland









A brash, take-no-prisoners Scotsman - Mark Millar is currently one of the most high-profile and controversial writers working today. Never one to provide a lukewarm reaction: he's more divisive than Marmite with some people thinking that he provides a much needed breath of fresh-air with his extreme over-the-top storytelling and no punches pulled action whilst others loath everything about him and think he's puerile, crass and dumb. His first big break was with Warren's Ellis' The Authority which was big, explosive and fun. Then came Superman: Red Son - which is the only book even his haters seem to like. And from there he moved on to the Ultimate X-Men for Marvel and The Ultimates (a rebooted Avengers) which were both enormous succeess. Since then he started creator-owned line called Millarworld which has so far featured titles such as Wanted, Chosen and Kick-Ass all sharing a teenage-boy mentality and brutal bone-crunching, ball-bursting violence. While you might not like him - there are lots of people who do and provided he's to your taste: he's probably the best superhero writer currently working - stretching it into strange, new outlandish shapes.

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Links: AV Club Interview.

Selected works: The Authority, Superman: Red Son, Wolverine: Enemy of the State, The UltimatesThe Ultimates 2, Chosen, Spider-Man: Down Among The Dead Men / Venomous / The Last Stand, Ultimate X-Men, Wanted, Kick-Ass, Ultimate Fantastic Four, Civil War, Marvel 1985, Wolverine: Old Man Logan, Fantastic Four: World's Greatest / The Masters of Doom, Nemesis, Ultimate Comics: Avengers, Ultimate Comics: Avengers vs New Ultimates: Death of Spider-Man, Kick-Ass 2, Superior.

All comments welcome.

Monday, 4 April 2011

Books: Scalped

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Scalped
Vol 1: Indian Country
Written by Jason Aaron
Art by R.M. Guera

2007



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Scalped
Vol 2: Casino Boogie
Written by Jason Aaron
Art by R.M. Guera

2008



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Scalped
Vol 3: Dead Mothers
Written by Jason Aaron
Art by R.M. Guera

2008



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Scalped
Vol 4: The Gravel in Your Guts
Written by Jason Aaron
Art by R.M. Guera

2009



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Scalped
Vol 5: High Lonesome
Written by Jason Aaron
Art by R.M. Guera

2009



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Scalped
Vol 6: The Gnawing
Written by Jason Aaron
Art by R.M. Guera

2010



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Scalped
Vol 7: Rez Blues
Written by Jason Aaron
Art by R.M. Guera

2011



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Scalped
V
ol 8: You Gotta Sin To Get Saved
Written by Jason Aaron
Art by Jason Latour, Davide Furno and R.M. Guera

2011



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Scalped
Vol 9: Knuckle Up
Written by Jason Aaron
Art by 
R.M. Guera
2012



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Scalped
Vol 10: Trail's End
Written by Jason Aaron
Art by 
R.M. Guera
2012



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It kinda gets tossed around as a bit of a joke or something: a cliché that's become so commonplace that the actual horror has been somewhat obscured - like giving someone concrete shoes - you know? Ha ha ha: yeah - that's funny. Big laugh. Except if you let yourself imagine what it would feel like - feet enclosed in cement standing on the end of a pier - knowing that you're about to be pushed off into the water and there's not a damn thing you can do about it: then it's much harder to see the funny side.

Because - yeah: scalping: "Take a big knife, make an incision from the forehead to the back of the neck. And... well." It's not nice or pretty - no. It's brutal. Barbaric. And well yeah - even if it doesn't kill you [1]: it's going to leave a mark - you know: you kind that's not going to wash away after a week or so.

Which brings us neatly to this: Jason Aaron's miniature epic of pain, loathing and regret (all wrapped up in a dirty bundle and the dropped from a great height right on top of your squidgy little head) seeing how it's all about the gap between how things look and how things are: you know - like the way that the movies make it seem like killing someone is as 1, 2, 3 while the grim reality of the things has you strangling someone in the dirt for (goodness me) eleven minutes before they finally die (and then: well - "Usually they'll shit their pants. Sometimes you will too."). Mercy me: Scalped is a comic book that is as hard-bitten as concrete teeth and as vicious as a rattlesnake with a swastika tattoo.

Just before I started my big fat all-in-one reread of the entire ten volume run it happened to come up in conversation with one of my friends - "So what are you doing this weekend?" "Me? Oh. I'm gonna read Scalped. It's a comic." "Oh. Cool. What's it about?" - which I'll admit left me a little stumped. I mean - in his introduction to Vol 2 Garth Ennis describes it (and he doesn't leave much out) as "a neo-western / political / historical / Native / ultra-violent / black comedy crime story" [2] but - well: my instant recall isn't that great and so I couldn't quite quote it from memory (sucks to be me I know). Of course the back cover of Vol 1 describes it as "a gripping mix of Sopranos-style organised-crime drama." - but The Sopranos is one of the greatest TV shows of all times and (sorry Jason Aaron) and even Scalped at it's best can't quite compare to it's beautiful multifaceted structure (one of my friends once described The Sopranos as like a beautiful diamond: and every time you hold it up to the light you notice something new).

Nah: Scalped is more like (and yes I mean this as a compliment) one of those modern, strong, solid, kinda B-list American crime / thriller / cop shows like Justified, Sons of Anarchy or The Shield [3]: you know the ones I mean right? Where the story never quits driving on, all the moral lines have been smudged out completely and the hero is every bit as compromised as the people he's fighting against: with flashbacks that constantly leave you wanting more, cliff-hangers that will leave your mouth agape and an emotional heft that will leave you all feeling messed up inside. it's never too obvious, never too dumb but always damn good reading with a great sense of how a comic works (there's some particularly nice bits that start coming in around Vol 4 where two of the characters can't bring themselves to talk to each other that makes very good use of the power of the text box).

Set (mostly) in the present day on the fictional Prairie Rose Indian Reservation (aka "The Rez") and dealing with a colourful cast [4] filled with all sorts of bums, cops, thugs, whores, murderers, meth-heads, FBI agents, racketeers and psychopaths: this is a comic book that is will drag down you into a sea of human filth and won't let you up for air until it's done all sorts of dreadful things to your mind.

Starring Dashiell Bad Horse [5]: a macho man tough guy who spends most of his time speaking in the same kind of clipped sentences as Jesse Custer [6] (exhibit number one: "Won't take but a minute.") and is mostly pretty handy with his fists and/or nunchucks [7] (as another character puts it: "I ain't seen moves like that since Tekken 5.") - this is a book that lets you know you're in good hands from the start by the way that the flashbacking starts right from the get-go (which I tend to think is a sign that the author knows exactly how they want to have things play out - you know: either that or they're just completely crazy and devil-may-care): I mean - yeah - it's a little bit much the way that they keep dancing around a major event for a pretty much half it's running time (The whole who-killed-the-people storyline): but I guess that's just the price of entry for this sort of thing (It can't give you all the answers right away now can it? Otherwises what's there to keep you hanging around? [8]).

But as the characters start to come into focus and you learn the intricacies behind their two-dimensional appearances (special mention here to the frankly awesome Red Crow: "If there's one thing I ain't, it's a nice guy" - ok yeah: but - still - I haven't fallen for such a completely self-interested and down-right nasty piece of work since - well - Tony Soprano [9]). The thing that any new reader should keep in mind tho is that - well - you need to give it time to sink it's hooks in before you really start to feel the results. Even tho I knew I enjoyed it the times I read it before I was feeling less than convinced until about midway through Vol 3 when - I don't know - something just kind of snapped into place and instead of just being some-sort of fighting-men-have-bad-time slice of blah it kind of opened up at the bottom into something much deeper and sadder than I guess expected... (and that chapter in Vol 5: "Just don't hit me... Please, just nobody hit me no more, please...." - yeah: that's going to leave a bruise).

Yeah: it's seedy, grimey and smells like it's had too much to drink: but it knows how to show you a good time.

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[1] From this yahoo answers page ("Does scalping kill you?"): "Usually, yes, but not always. Modern medical technology would probably even allow most cases of scalping to be treated and recovered from if the victim were found and treated in a timely manner. Though admittedly, many cases where a victim is scalped might also produce more serious injuries like blows to the head or stabbings that are less survivable, a scalping alone is quite possible to live through. Even historically, scalping was not always fatal. I had a female ancestor who lived in the second part of the 1600s, who was scalped by Indians but who survived for decades thereafter. Considering the insanely poor medical technology of the day, it shows how it's perfectly possible to live through even under the worst of conditions."

[2] And then goes on to say: "spread the word. Tell your friends. Talk about it. Blog about it." - which - damnit - seemed like the perfect intro to all this but (oh well) I couldn't find a way to write something without coming across as ridiculously cheesy ("Well... ok then if you insist Mr Ennis sir" or whatever).  He also says (and yeah I like this so I'm gonna share it with you): "This is a crime story all right... but it’s not relying on any of the usual props from other genres for its survival. None of the aforementioned super-types, no horror, no fantasy or sci-fi, nothing. Not an elf or an angel in sight. And for an adult-imprint monthly in the current sales climate, that’s both refreshing and pretty bloody brave.” (Indian pun intended on that last word? I'm not sure...).

[3] When I first wrote up that list it included Breaking Bad as well: which I realise is slightly contentious so I've taken it off: but damn it: (as much as I love that show) if anyone ever wants to debate that categorisation with me - then I'd be more than happy to take things outside.

[4] I would make a crack here about how mostly that colour is red: but I don't want to sound like a racist or anything so maybe just ignore this.

[5] Who Brian K. Vaughan rightly calls (in his intro to Vol 1): "The rare film noir protagonist who's actually as cool as his name."

[6] That's the main character in Preacher as opposed to a reference to George Armstrong Custer (the guy with the last stand and all...).

[7] Nunchaku (Japanese: ヌンチャク Hepburn: nunchaku?, often "nunchucks" or "chain sticks" in English) is a traditional Okinawan weapon consisting of two sticks connected at one end with a short chain or rope. In modern times the nunchaku were popularized by Bruce Lee and Dan Inosanto in their movies or - if you're of the same generation as me: they're the ones that Michelangelo used to use.

[8] Or as one character puts it (rather pointedly I'd say): "Look, I understand your frustration, but you're just going to have to be patient."

[9] Dagnamit - maybe that back cover was right after all? 

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Links: The Comics Journal Review of #39-40, Comic Book Resources Jason Aaron Interview, Blue Corn Comics Article: Scalped: Another Comic Book Gets Indians Wrong.

Further reading: 100 Bullets, Criminal, DMZ, Preacher, GoldfishThe Exterminators. Sin CityDesolation Jones, Sleeper, Scene of the Crime: A Little Piece of Goodnight, Ex Machina, The Walking Dead.

All comments welcome.

Books: Alan Moore's The Courtyard

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Alan Moore's The Courtyard
Written by Antony Johnston
Art by Jacen Burrows

2003




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Based on a short prose story written by Alan Moore (featured in the collection The Starry Wisdom: A Tribute to H. P. Lovecraft which also features tales from Grant Morrison, J. G. Ballard and William S. Burroughs - available now from Islington Libraries...) The Courtyard is a creepy, tense, foreboding short comic novella full to bursting with Lovecraft references (including the nasty racial hang-ups) and deranged ideas about reality and language. With the unsettling artwork of Jacen Burrows (who also did the artwork for Garth Ennis' Crossed) this is pitch-perfect horror full of lots of sticky Lovecraftain themes that all push the limit of what the human brain can hope to cope with or even comprehend. It's pretty short - but also weirdly fantastic and completely blood chilling: best read late at night in bed when your mind is at it's weakest and the darkness is ready to creep inside. Just don't forget to breathe.

Worth knowing: it's followed by a sequel ("Neonomicon") written completely by Alan Moore which is also very much excellent.

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Further reading: NeonomiconCrossed, Locke & Key, Swamp Thing, Aetheric Mechanics, The Adventures of Luther Arkwright, The Starry Wisdom: A Tribute to H.P. Lovecraft, Stephen King's N.

Profiles: Alan Moore.

All comments welcome.

Saturday, 2 April 2011

Books: Satchel Paige: Striking Out Jim Crow

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Satchel Paige: Striking Out Jim Crow
Written by James Sturm
Art by Rich Tommaso

2007




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From the National Association of Comic Art Educators - an organization "committed to helping facilitate the teaching of comics in higher education" comes this informative slice of American social history starring the legendary figure of Satchel Paige: baseball player extraordinaire. Bringing together the worlds of baseball and civil rights Satchel Paige: Striking out Jim Crow is told from the viewpoint of unnamed black sharecropper whose life crosses over with Satchel Paige in interesting ways. With very sparse and simple drawings by Rich Tommaso this is book designed for teaching purposes and although it has a narrative that draws the reader along it never quite becomes entertaining enough to be enjoyed for it's own sake. That said: for anyone wanting a window into life in the early twentieth century and the ways that racism blighted people's lives this will do the job.

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Further reading: It's a Good Life, If You Don't Weaken, Fantastic Four: Unstable Molecules, City of Glass.

All comments welcome.

Books: Lucifer

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Lucifer
Vol 1: The Devil in the Gateway
Written by Mike Carey
Art by Scott Hampton, Chris Weston and James Hodgkins

2001



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Lucifer
Vol 2: Children and Monsters
Written by Mike Carey
Art by Peter Gross and Ryan Kelly

2002



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Lucifer
Vol 3: A Dalliance with the Damned
Written by Mike Carey
Art by Peter Gross, Dean Ormston and Ryan Kelly

2002



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Lucifer
Vol 4: The Divine Comedy
Written by Mike Carey
Art by Peter Gross, Ryan Kelly and Dean Ormston

2003



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Lucifer
Vol 5: Inferno
Written by Mike Carey
Art by Peter Gross, Ryan Kelly, Dean Ormston and Craig Hamilton

2004



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Lucifer
Vol 6: Mansions of the Silence
Written by Mike Carey
Art by Peter Gross, Ryan Kelly, Dean Ormston and David Hahn

2004



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Lucifer
Vol 7: Exodus
Written by Mike Carey
Art by Peter Gross and Ryan Kelly

2005



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Lucifer
Vol 8: The Wolf Beneath the Tree
Written by Mike Carey
Art by Peter Gross, Ryan Kelly, P. Craig Russell and Ted Naifeh

2005



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Lucifer
Vol 9: Crux
Written by Mike Carey
Art by Peter Gross, Ryan Kelly, Marc Hempel and Ronald Wimberly

2006



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Lucifer
Vol 10: Morningstar
Written by Mike Carey
Art by Peter Gross, Ryan Kelly, Colleen Doran and Michael Wm. Kaluta

2006



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Lucifer
Vol 11: Evensong
Written by Mike Carey
Art by Peter Gross, Zander Cannon, Dean Ormston,Jon J Muth, Ryan Kelly and Aaron Alexovich

2007


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A spin-off from Neil Gaiman's Sandman (and if you haven't already - you really should read that first) Lucifer is an enjoyable fantasy epic featuring a cast compromised of school girls, evil tarot cards, and the Japanese goddess of Death (amongst many others) - all engaged in an epic over-arching multi-stranded plot that spans the furthest reaches of existence (earth, heaven, hell and various planes between and beyond). Starring the fallen angel Lucifer Morningstar, the charismatic ex-ruler of Hell - who's prone to saying things like "fate's a slippery sort of concept, though, isn't it. I mean most of the time it's just an excuse for doing what you want to do anyway." and his semi-heroic struggles for new revolutions: there's lots of not so subtle subtext about free will and stuff like that - but it's mainly just an excuse for outlandish stand-offs, battles and big speeches. For my delicate tastes it's a little too wild and especially towards the end never really knows when to say stop but it does have some amazing high points and it's never scared to go over the top - the cosmos be damned.

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Links: Comic Book Resources Mike Carey Interview.

Further reading: The Sandman, The Unwritten, Fables, Hellblazer, Hellboy, Neil Gaiman's Neverwhere

Profiles: Chris Weston

All comments welcome.

Wednesday, 30 March 2011

Books: Superman: Red Son

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Superman: Red Son
Written by Mark Millar
Art by Dave Johnson and Kilian Plunkett

2004




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It's all about limitations.

Back in 2004 Mark Millar wasn't really that much of a known quantity. Nowadays if a book comes out that he's written then it's his name plastered across the top of the cover in big letters [1]: as the evil genius behind such comic blockbusters as The Ultimates, Wolverine: Old Man Logan, Nemesis, Wanted and (of course) the pretty much infamous Kick-Ass (like him, love him or hate him [2]) he's in the comic book writer big leagues - up there in the pantheon with the big boys [3] like Alan Moore and Grant Morrison: so much so that he can appear on Cultural Television shows on the BBC, run his own Comic Book Convention (Kapow!), his own magazine (CLiNT) and (this is the big one) - even my literary flatmate knows who he is ("The Scottish one with the ginger hair right?").

But - like I said: in 2004 he wasn't really much of a thing: (which is why his name is barely noticeable in the top left hand corner of the cover up there) and so - when he was given the chance to write this DC Elseworlds title ("where heroes are taken from their usual settings and put into strange times and places...") his normal exuberant self - responsible for some of the most stomach-churning comics of the past decade (and not always in a good way) - was on pretty limited display. It's like when you're invited other to your boyfriend's / girlfriend's house for dinner for the first time: you're not going to tell them all your great dead baby jokes or show them how many matchsticks you can fit up your nose - no: you're going to wear something smart, make sure your hair is as neat as can be and put on a voice so that you sound just a little bit more posher than what you actually are (what's up with that?).

Like I said below - a lot of people (rightly or wrongly) - really can't stand Mark Millar: so much so that they don't say "Oh I don't like the stuff he writes" they said "Oh I don't like him.": so you know - it's a dislike that creeps under the skin and becomes actually personal somehow. They say that he's obnoxious and that he panders to all the worst excesses of geek culture: he's too violent, too mean and way too unappetizing. You know how pretty much the whole culture of comic books nowadays is about trying to raise the medium into the place of "serious art-form" so that people won't laugh in your face when you bring it up at a dinner party? Well (so say the haters): Mark Millar is (seemingly) one a one-man crusade to reverse all the good will built up by your Mauses [4] and Fun Homes and drag comic books back under the rock of pubescent kicks and thrills.

Which I guess is why (for a hell of a lot of people I've spoken to) Superman: Red Son is their favourite Mark Millar story by a long long way (sample quote: "Oh god - I can't frigging stand Mark Millar but yeah: Red Son is like one of my favourite comics ever.") because it's pretty much the sweet spot just between when he first started to gain his superpowers and yet (crucially) hadn't reached the point where all the restrictions were removed. Let me put it this way: nowadays I get the feeling that he laughs at the idea of editorial control ("Who are you to tell me - the fabulous Mark Millar - what to do?") but back then - with Red Son being his first shot at the big time - I'm guessing he was a lot more compliant. And - after all: when you're messing with a property like Superman (even if it is in an Elseworld's tale) you can't ever really go too crazy (no putting Superman in a gimp mask or anything like that - thank you sir).

The funny thing is - if you accept the thought that Mark Millar works best (or produces the work that everyone likes best at least) when he's boxed in and controlled and ever-so-slightly censored (you know: given some limitations) - the opposite is true of Kal-El: the last son of Krypton (or at least how I see it: but I guess I should try and explain).

So: at this point everyone knows who Superman is right? He can fly, he's super-strong and his spit curl is always immaculate: basically the dude is the pinnacle of all power fantasies ever made [5]: which is both a good thing (it's one of the reasons he's managed to be such a towering cultural icon for so long) and - yet - also a bad (that being: why there are so few good Superman comics out there [6]): because - you see - while it's loads of fun to tuck in a red sheet at the back of your neck and pretend you're an invincible alien from another planet etc etc it's actually pretty tough to take that character and put him in a story that's interesting. Mostly (and this is the obvious one) because it's hard to think of things to stop someone that's pretty much unstoppable (apart from those pesky glowing green rocks): I mean - most stories are about overcoming adversity right? So if you have someone who doesn't really experience much in the way of adversity - then there's not much for him to overcome (oh well).

But the second problem (which is less obvious) - and this is where we start to get to that idea of limitations again - is that it's really difficult to construct a world where you have an all-powerful god-like being floating around and doing things and yet not have that world change in any real significant way. I mean: come on - if tomorrow we found out that we lived in a world where not only there was a man who could fly: but that man was going around fighting crime and evil wherever he found it then within just a few years I'm thinking that society would probably be warped in quite a significant (and I'm imagining very cool) way: I mean - would people even think about committing major crime if they thought there was a chance that a flying man might drop from the sky and stop them? Would celebrities still seem some glamorous and cool playing pretending games (sorry - films) compared to someone with actual real magical powers? Would we all end up wearing our underpants on the outside of our trousers? And how would the major religions react to the fact that we had proof that we were no longer the only intelligent beings in the universe? And you know: all the stuff like that [7].

I didn't mention this before - but the major counter argument to the idea that there aren't really any good Superman stories would be the commercial success of the Smallville TV series: I mean -that went on for ten seasons or something right? And everyone thought it was great [8]. Of course what's interesting about that is that it's a show about Superman - where Superman isn't really Superman yet. Instead: it's all prologue with the idea of Superman slowly forming (hey - ten seasons right?) and coming together bit-by-bit and I'd say that the reason for that is because - once Superman is formed: well - it's hard to make a long-running story work without having to deal with the fallout of how his presence is going to change the world [9]. Which I guess is why the large majority of the best Superman stories are origin stories [10]: you know?

Because really (and this is where I get to my point finally): if you want to tell a really good Superman story: one that actually manages to press some buttons and not just feel rote and played out before it even begins - then what you need to do is take away the limitations. So instead of just running a Superman story where he goes up against the bad guy and manages to beat him and everyone cheers - you need to kind of address (in some way) in what ways he's affecting the world: not because it's realistic and you always need to be realistic and oh-god-give-me-some-more-realism or whatever: but because otherwises it just starts to get a little incongruous and stilted - you know.

Which is a very roundabout why I'd say that Superman: Red Son is in the running for the title of best Superman story ever. Because - by re-jigging the (now legendary) origin story of the Man of Steel and landing his little space-craft in the Soviet Union instead of the USA and slapping an Elseworlds sticker on the front - you basically have an excuse to (finally) write a Superman story where you no longer have to worry about his limitations and there's no real reason to rein things in. Instead: you can finally let things take flight in the way they've always promised and step out from shadow of that origin story and let the chips fall in a way that's a lot more interesting and fun than they ever have before.

If you haven't read it before you should know that's it a lot more clever and canny than just a series of "what if Superman was Russian" style escapades ("In Soviet Russia etc") [11] instead Millar takes the opportunity to remake the legend of the Man of Tomorrow in a way that is constantly surprising and exciting. The first time I tried to write something about this book on this blog I said that it had "interesting political undercurrents for anyone paying attention" but I think I was just saying that in order to try and sound smart: if you're looking for an analysis of Communism versus Capitalism then I'd say that you should look elsewhere: apart from the factoid that Stalin was also known as "The Man of Steel" there's not really that much in the way of depth here [12]: I mean - I guess people are welcome to look at how things end up and say "ah - that would have never happened in America" but if you take it apart the moral of the story is more that Superman should always have a Clark Kent style secret identity to keep him balanced (but whatever).

With big bold colourful artwork from Dave Johnson (the guy responsible for all those striking 100 Bullets covers) and Kilian Plunkett (fan-favourite Star Wars cover artist apparently) Red Son lovingly takes all the familiar age-old battered and worn Superman characters and clichés and smashes them into thrilling and exciting new shapes and sizes. To say too much would be to give the game away: but rest assured your brain will fizz, your loyalties will be torn and all your preconceptions will be smashed. Featuring cameo appearances from everyone from Batman to JFK to Pete Ross (as "Pyotr Roslov") [13] this is up there are one of the greatest stories ever told about comic's original superhero that will keep you on your toes all the way until it's final page.

And until the day that someone decides to make Mark Millar's "Godfather-Like" Superman Epic trilogy (which sounds like the most amazing thing ever: ""I want to start on Krypton, a thousand years ago, and end with Superman alone on Planet Earth, the last being left on the planet, as the yellow sun turns red and starts to supernova, and he loses his powers." [14]) then - well - like I said: this is one of (if not the) most compulsively readable and flat-out astounding tales of Superman ever told: just the way it should be: without limitations (hell yes).

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[1] If this book had been written today then I'm thinking that the cover would say: "Mark Millar's Red Son" (featuring Superman).

[2] And to be fair - most people opt for choice number three.

[3] I realise that sounds sexist. But it's apt seeing how there aren't really any female comic book writers who are household names. The closest one I could think of would be Alison Bechdel and even then if you did mention her name in a household people would be much more likely to know her from the Bechdel Test than from anything she'd actually written (and please note: there is a (big) difference between being well known and being good at something: and I'm not saying that there aren't any good female comic book writers out there: I'm just saying that there aren't many that are that famous: yes? Good).

[4] Or whatever the right plural of Maus is supposed to be: I don't know.

[5] With the exception of - I guess - God. So yeah ok: being God is power fantasy number one. And being Superman is (a very close) second.

[6] Especially when you compare him to his best friend forever Batman who has amazing comic book stories coming out his big long bat-ears (and better movies too).

[7] And just in case you were about to think it: Batman doesn't have this problem because his whole shtick is hiding out in the shadows and disappearing in smoke bombs and basically being all urban-legendy (Is he real? Isn't he? Who knows?): plus he's pretty much a one-city guy - so he doesn't have to worry about radically altering the social structure of the world so much

[8] Didn't they? I must confess that I never actually watched it: it seemed a little bit too cheesy for my tastes.

[9] See: the other major exception would be that Lois & Clark: The New Adventures of Superman TV that used to run back in the 90s. But I'd say the reason a show like that was possible was because it was made before the advent of the new generation of TV (as exemplified by the likes of Buffy The Vampire Slayer, The West Wing and (of course) The Sopranos) which re-jigged audiences expectations from expecting each episode to be it's own separate thing to making them demand that things took place in a world where actions had consequences (no one more reset buttons basically). And - you know: the special effects were so poor back then that Superman was less a god and more a demi-god: diet coke as opposed to the real thing - which made the idea that he would affect the world in any real major way much easier to accept. No?

[10] The one big exception to this would be Grant Morrison and Frank Quitely's All Star Superman: but that's like it's own special beautiful unique thing - so whatever.

[11] If you're looking for that sort of thing then I very much recommend the completely dismal Superman: True Brit as written by (no joke) John Cleese. "Kal-El, instead of landing in Kansas, was intentionally sent to England. He is found by the Clarks, who, viewing a headset video found with Kal-El, learn of his origins, but mistake 'Kal-El' for 'Colin' and name him Colin Clark. Being raised stereotypically British doesn't help Colin's self-esteem, being raised to believe in the philosophy of "What would the neighbours think."

[12] And the fact that Stalin was also known as "The Man of Steel" isn't really depth either - but I just really wanted to mention it.

[13] I have to admit that I didn't even notice that until afterwards and it was only reading something that someone else had wrote that I noticed it. Oh well.

[14] Taken from here.

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Further reading: SuperiorSuperman: Secret Identity, Superman: All Star SupermanSuperman: BirthrightKingdom Come, Irredeemable, JLA: Earth 2, The Ultimates, Kick-Ass, The Twelve, The OneWatchmen.

Profiles: Mark Millar.

All comments welcome.

Events: Islington Comic Forum 2011/04

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The next Islington Comic Forum is on Tuesday the 26th of April. From 6:00pm all the way to 7:30pm.
Upstairs Hall at North Library Manor Gardens N7 6JX
Here is a map.

Meet and talk with other members. Hear recommendations. Tell us what you think. And a selection of over 100 hand-picked titles for you to borrow and take home.

The Book of the Month is:
Wolverine: Old Man Logan
by Mark Miller and Steve McNiven.

If you get a chance please read it. You can reserve yourself a copy here. (For those of you that don't get the chance - don't worry - you can still come and join in with the discussions).

You can find us on facebook here. And join in with the discussions here.

Come and join us. All welcome.
Hope to see you there.

Books: Locke & Key

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Locke & Key
Vol 1: Welcome to Lovecraft
Written by Joe Hill
Art by Gabriel Rodriguez

2009



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Locke & Key
Vol 2: Head Games
Written by Joe Hill
Art by Gabriel Rodriguez

2010



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/

Locke & Key
Vol 3: Crown of Shadows
Written by Joe Hill
Art by Gabriel Rodriguez

2010



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/
Locke & Key
Vol 4: Keys to the Kingdom
Written by Joe Hill
Art by Gabriel Rodriguez

2010



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/
Locke & Key
Vol 5: Clockworks
Written by Joe Hill
Art by Gabriel Rodriguez

2012



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Stephen King.

First time I fell into the clammy-handed world of Locke & Key I kept thinking of Stephen King. I kept thinking that somehow this "Joe Hill" had managed to somehow take all the best Stephen King tropes around [1] and mash them into the uber-Stephen King story. One that - unexpectedly - turned out to be a comic book (I mean who would have guessed?).

I haven't actually read that much Stephen King stuff [2] - but he's been adapted so much and his dirty blood-stained fingerprints are all over the place - that he feels like something close to an uncle (albeit a crazy one: but the crazy ones always have the best stories). And - well - Locke and Key (which is good in all sorts of ways) feels like it was written by King (or at the very least Executively Produced by) - it's got the same preoccupations (good versus evil battles in the heart of middle America with the evil slowly poking it's way out of the seams - amongst other things) and the same horrific and deranged unholy imagination (wait until you see what whose keys can do) and the same expert watchmaker-like know-how on how to construct and grow a narrative (something like a venus fly-trap: sticky sweet and delicious on the outside but spring-loaded to snap and crunch all the juicy parts of your brain). I was shocked but also unsurprised when someone told me that Joe Hill is actually the pen name for Joseph Hillstrom King who - turns out - is the son of the writers Tabitha and (yep) Stephen King (perhaps there's something in the water up in Maine?): not that parentage matters one way or the other - especially when the writing is as fine as it is here [3] (but my best guess is that while Stephen's been asleep Joe has been coming into his bedroom with a knife and fork: slicing open his daddy's scalp and then nibbling on bits of his brain).

You want to know what it's about? Fine. It begins with a door (because of course) with a Death's-head Hawkmoth fluttering by [4]. Bad things happen and three children - Tyler, Kinsey and Bode Locke [5] - end up moving to their old creepy-looking family estate of Keyhouse [6] in the town of Lovecraft (the name of which should give you a good idea of what to expect). And then more bad things happen. There is: Suspense. Horror. Thrills. Chills. Spooks. Scares. Danger. Death. (and at one point a reference to The Wolves in the Walls: excellent [7]!) I mean - I know that I'm just a big baby: but there are certain panels in these books that make my heart stop dead in my chest ("Mom says ten more minutes outside and then bed!"). In fact: the tension's cranks itself up to such extreme levels that you're probably going to need a brown-paper bag to breathe into once you're done (reading them in order I could feel my chest getting tighter and tighter and tighter with each successive book). Plus it has some of the best inventive strangeness since... well: in the introduction to volume Warren Ellis complains about how he wishes he had managed to think up the ideas that push forward the madness that goes on inside ("these comics are really remarkably good, among the best-written comics I've seen in the last two years, which I guess is because Joe Hill's cleverer than I am and that's why he had to die.") and he's Warren freaking Ellis - who (let's face it) knows a thing or three about comics that get inside your head. (Hell - even if you hate everything Warren Ellis has ever written I'm hoping that mentioning him is senough to get you curious to try these books out...)

Also (just in case it all sounds like a major horrible drag - which it very much is not) it also knows when to leaven things with a little sprinkling of humour: "- one teebs? You mean tablespoon?" "I don't know." And - towards the end of the third book increasingly adventurous in terms of the places it goes (hell I'll go ahead and say it: Alan Moore would be proud).

I've always been a big stickler for structure and have whinged and whined many a time on here about comics that read like they've just been cobbled together on the hoof: one of the many things that had me falling in love with these books is how meticulously planned they seem: I get off in a big way on books that tease out the small details, drop tiny nuggets of information on you that leave you begging for more, get it right with the foreshadowing ("I wish I could forget how to cry") and gift you seemingly inconsequential little moments that then end up paying off in a big way later on. One of my favourite lines from the first book is: "You can't understand. Because you're reading the last chapter of something, without having read the first chapters. You're a little guy, Bode. Kids always think they're coming into a story at the beginning, when usually, they're coming in at the end." Because - hey - it's true and also: it's a such so nice reading something where half the time you're trying to put the pieces together and the other half the time you're reading aghast as more crazy stuff happens [8]. Plus: kudos for the way that every volume feels like a mini television series that ends with a "OMG" cliffhanger that leaves you with no choice but to keep reading.

Oh: And I shouldn't neglect to mention the artist Gabriel Rodriguez (whose drawings always look so nice and chunky) he's versatile enough to handle all the crazy strangeness the plot throws up (and I like it how the story is written so that it's always ready with a big bold image to further the plot: "Don't do that with your head, Bode. I don't like it.") partial to throwing in a few dutch angles now and again (which I count as a big bonus) while at the same time is always clear enough so you can tell exactly what's going on (oh: and make sure you're watching out for people lurking in doors and all those other little sorta background details [9]). Damn him: he only gets better and better as things move on (wish that more books kept the same artist all the way through - it's just makes things so fantastically consistent) by the time you get to the fifth book he's practically unstoppable. I wouldn't say it's about anything more than providing a fantastic reading experience: but when it's this spot on you don't need anything else [10]. A lot of the important stuff - especially in the first volume when the kids are still just moping around - takes place inside the character's heads so there's a lot of first-person narration: but the artwork keeps things so interesting with all the character's expressions captured just right (plus all the jumping around that the story does) that things never feel like they're dragging (in fact if anyone ever described Locke and Key as being boring I would just assume that they were lying: this is one series that is never ever dull).

Even the clothes and cups are just - perfect (check out who has a Pac-Man obsession: and then enjoy the unstated reasons why). And while most people out there give bad guys backstories in order to make some point about how they were just misunderstood as a child or mummy didn't love them or whatever (yawn): these guys understand that - sometimes - the more you get to know about a character: the more creepy they can get [12]. And even if it doesn't attempt to scale the freaky heights of your Alan Moore and Grant Morrison type things: they know exactly how what makes a comic book work and the best things and the best ways to convey all sorts of important character and plot informational things (check the panel which draws you to the back of Bode's neck: I just love the way it's right at the bottom of the right hand corner so it's the last thing your eye hits before you hop onto the next page).

Highly recommended. Even if you somehow think that this isn't the sort of thing you'd enjoy: you really need to give these books a try, even tho they're full of evil and horror and traumatising happening: they're an absolute delight to read.

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[1] You want a list? Ok - I'll give you a list: Creepy Locations With Dark Evil Lurking Within, Disappeared Dad Syndrome, Long Buried Secrets That Start To Start To Come To Light In Terrible Ways, Haunted Paintings, Vengeful Spirits, Evil In a Friendly Guise, Small Kids With Access to Magic Powers, Groups of Kids Doing Things They Shouldn't, People With Crutches, Redneck Psychopaths, Kids With Learning Difficulties, Adults With Drinking Problems, Teens As Monsters, Children Knowing Things That Adults Can't Understand etc. etc. etc.

[2] Altho since I first wrote that I have taken on his epic Dark Tower series - so I guess I'm making up for lost time...

[3] So you know: he's also written two proper (no pictures) novels: Heart-Shaped Box and Horns plus a collection of Short Stories published under the title 20th Century Ghosts. I guessing he must get the work ethic from his Dad who is famously no slouch when it comes to getting things done. (Oh - and also it turns out that the two have them have also worked on a novella together called: Throttle ("Inspired by Richard Matheson's classic "Duel," "Throttle," by Joe Hill and Stephen King, is a duel of a different kind, pitting a faceless trucker against a tribe of motorcycle outlaws in the simmering Nevada desert. Their battle is fought out on twenty miles of the most lonely road in the country, a place where the only thing worse than not knowing what you're up against, is slowing down...")

[4] Who you'd probably recognise from the poster for The Silence of the Lambs altho there it was actually a reproduction of Salvador Dali photograph of 7 naked women in the shape of a skull.

[5] Unfortunately - as far as I can tell - the family name isn't a reference to my favourite character from Lost: but more a thematically linked choice that helps to provides the snappy title (oh: I guess you can't have everything).

[6] That looks like a splice between Norman Bate's home and the Maitland's house from Beetlejuice only with a few added floors and an extra dollop of gothic horror stylings (and hey if you wanna get some idea of what Locke & Key is like you could do a lot worse than "Psycho mixed with Beetlejuice.")

[7] It's a children's book written by Neil Gaiman and drawn by Dave McKean. I read it to some of the more grown-up classes of children that come to visit the library and it is excellent for scaring the holy bejebus out them. Plus: it's very much fun to make wolf noises with a whole class-full of kids.

[8] And just in case [5] didn't make it clear: yeah I used to be a major Lost fan. And - hand on heart: even tho they have lots of differences - these books pressed my buttons in much the same way. So if you're looking for the same sorta rush that you used to get from the Mystery Island Show: well - maybe try reading the first volume and let us know what you think...

[9] I mean - there's hundreds of things that I could use as an example here but one of the best bits early on is where Tyler is sitting on a bench and it shifts the time with just a few understated little touches (the umberalls in the umbrella bin, the flowers on the table). In 2011 they were going to make a TV show and it's easy to see why: the story is excellent and it's bult in such a way that unfolds cinematically in your mind as you read it: but if you attempted to make the same sorta switch in time on film it would be really showy and even a little mawkish (the older version of a character looking back at his childhood self) but on the comics' page it comes across as genuine in a beautiful sort of understated way. And yeah I'll say this here: it's just so nice to read a comic that's confident enough and smart enough make the whole "fixed-camera" panel construction thing work. It's something a little bit steady that keeps things visually grounded while (later on) it's doing all sorts of strange weirdness...

[10] I also very much dug the old school Alan Moore style panel transitions: "I'd kill to get back to San Francisco" - cut to: funeral. "It's funny when every time you look into a mirror, there's a face there you don't expect to see" - cut to: someone else holding a mirror. Someone aiming a gun at someone else  - - cut to someone else saying "bang." Like the Alan Moore says in his Writing for Comics book (advice which Joe Hill and Gabriel Rodriguez must have obviously taken to heart): "Transitions, the movement between one scene and another, are one of the most tricky and intriguing elements of the whole writing process. The problem is to move from one place or one time to another without doing anything violent or clumsy that would disturb the reader’s delicate thread of involvement in the story. If a transition is handled incorrectly, what it does is to bring the reader up short against the fact that he or she is reading a story. If you've spend the first scene building up the reader's involvement in the storyline and the characters you don't want to do anything to remind him of their basic unreality. Since changes in location often require a sort of split-second pause between finishing one scene and beginning another, the transition gap is one of the places where you are most likely to lose your reader's interest if you don't handle it properly. As I see it, a successful story of any kind should be almost like hypnosis: You fascinate with your first sentence, draw them in with your second and have them in mild trance by the third. Then be careful not to wake them, you carry them away up the back alleys of your narrative and when they are hopelessly loss within the story, having surrender themselves to it, you do them terrible violence with a softball bat and then lead them whimpering to the exit on the last page. Believe me, they’ll thank you for it. The important thing is that the reader should not wake up until you want them to, and the transitions between scenes are the weak points in the spell that you are attempting to cast over them. One way or another, as a writer, you'll have to come up with your own repertoire of tricks and devices with which to bridge the credibility gap that a change in scene represents, borrowing some devices from other writers and hopefully coming up with a few of your own. The one which I've used to excess, judging from a few of the comments I pick up in reviews or letter columns now and then, is the use of overlapping or coincidental dialogue. That said, it's a better trick to fall back on than the lame use of "Meanwhile, back at the ranch..." or some such similar utilitarian device...” [11]

[11] Altho that's all stuff that he repudiates in the afterword (written 15 years later): "All that stuff I said a few chapters back about changing scenes with clever panel-to-panel linkages? Forget it. It was becoming a cliche even as I was writing those words, a technique that I pretty much abandoned straight after Watchmen."

[12] Sam Lesser = Brrrrrrr. Not someone you'd ever want to be stuck in a room with: I mean even after he's forced to give a trucker a blow-job (which you'd think would make anyone seem more sympathetic) and all the stuff that comes after that: he still comes across as an evil creep with a disturbingly flat speaking voice: "Must be someone worrying about you somewhere. Your mom... Your dad... Folks at school..." "No... Not really. I was really close to my mum. My dad, too. But they both passed away. A couple months ago. And I'm done with school. Lost my taste for it."

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Links: Comic Book Resources Article, Nerd Bastards Review of Vol 1, Schizopolitan Review of Vol 1 / Vol 4iFanboy Review Vol 2 / Vol 3, Comics Without Frontiers Article: In Appreciation of Locke & Key.

Further reading: Neonomicon, The Unwritten, Swamp ThingDeath Note, Alan Moore's The Courtyard, Aetheric Mechanics, CradlegraveCoralineStephen King's N, Anya's Ghost, B.P.R.D.: Hell on EarthThe Walking Dead, The Stand.

All comments welcome.